Survivalcraft Day One app icon
Apple App StoreObserved metadata

Survivalcraft Day One

Igor KalicinskiGames3.66 · 32 ratings
Open store
Publisher
Igor Kalicinski
Category
Games
Version
1.29.25.0
Last updated
Mar 14, 2022
Public page · no login requiredMetadata observed Sep 7, 2026, 8:39 PM

Research answer

What AppTrendKit can say about Survivalcraft Day One today

Survivalcraft Day One has no estimate-backed download or gross-consumer-spend figure that meets the public evidence contract yet.

Observed App Store metadata, chart positions, and history are shown below. Missing, non-finite, undefined-currency, or undefined-metric evidence stays missing rather than becoming zero.

Performance intelligence

Observed trajectory and estimates

Store ranks are observations. Downloads and gross store consumer spend are AppTrendKit estimates and only appear when persisted evidence exists.

Estimated downloads · 30D

Modeled

No persisted estimate

The page does not turn missing evidence into zero.

Estimated App Store gross consumer spend · 30D

Modeled

No persisted estimate

The page does not turn missing evidence into zero.

Estimated downloads · 7D

Modeled

No persisted estimate

The page does not turn missing evidence into zero.

Estimated App Store gross consumer spend · 7D

Modeled

No persisted estimate

The page does not turn missing evidence into zero.

Revenue growth · 30D
Download growth · 30D
Grossing rank
Free rank

Evidence history

Collected daily performance

No daily metric history has been persisted yet.

No backfilled days
Daily metrics will appear here after the estimator has persisted more than one observation.

Rank history

Observed chart positions

Lower rank is better. Only collected observations are shown.

No positive rank observations are stored for this storefront yet.

Coverage note

What the ranks mean

A missing rank is not treated as zero downloads or zero revenue. Apple chart feeds are bounded and may return censored or not-ranked observations outside the visible chart depth.

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Storefront mix

Top countries by estimated contribution

Country estimates are aggregated only after country-level predictions exist.

No country-level economics have been persisted for this app yet.

Monetization

Observed store economics signals

Classification
Free listing
Price
Free
In-app purchases
Not observed
Subscriptions
Not observed

These are listing and product observations. They are not company revenue, subscriber counts, or advertising revenue.

App details

Store metadata

Version
1.29.25.0
Released
Jan 23, 2016
Last updated
Mar 14, 2022
Content rating
12+
Default storefront
ID

Public IAP observations

Validated in-app purchase prices

Only persisted rows with an explicit public publication boundary are shown. Missing price, currency, country, or date values stay unknown.

Unavailable
No validated public IAP price observations have been persisted for this app yet.

Listing detail

What the store says

You are marooned on the shores of an infinite blocky world. Explore, mine resources, craft tools and weapons, make traps and grow plants. Tailor clothes and hunt animals for food and resources. Build a shelter to survive cold nights and share your worlds online. Ride horses, camels or donkeys and herd cattle to protect them from predators. Blast your way through the rock with explosives. Build complex electric devices. Possibilities are infinite in this long-running sandbox survival and construction game series. This is the thirtieth release of Survivalcraft, and it adds a new armor and weapons tier - copper! You can now paint stairs, slab, fences and signs and place electric gates on the floor or ceiling. Wander in dense forests full of tall spruces and fallen logs. Explore bigger caves, but watch out for huge magma chambers underground (15x bigger than 1.28). There are new sound generator sounds for you to use, including hi-fi drums! Survivalcraft brings features you love in the PC version of the most popular blocky game to your mobile device: infinite worlds, caves, logic elements (electricity), weather, boats, ridable animals, explosions, clothes, armor and many more. It does so while maintaining its own realistic, survival-themed style. Enjoy! Brief update history so far: - 1.0 (initial release, 16 Nov 2011) - 1.1 (screenshots, torches, lamps, tools, controls sensitivity, recipaedia) - 1.2 (sneaking, stairs, slabs, doors, ladders, snow, ice, christmas tree) - 1.3 (basalt, limestone, marble, furnace) - 1.4 (new world format, clay, bricks) - 1.5 (birds, weapons, throwing, food, eating) - 1.6 (emergency bugfix release) - 1.7 (trapdoors, water animations, snowballs, traps, wildboars, game modes) - 1.8 (buckets, water physics, magma, world properties, view angles) - 1.9 (Dropbox, fences, upside-down stairs and slabs) - 1.10 (optimizations, bulls, signs, sulphur, saltpeter, adventure mode) - 1.11 (explosives, fire, matches, magma as fluid) - 1.12 (wolves, cows, milk, diamonds, flat terrain, controls improvements) - 1.13 (creature spawners, eggs, saplings, compass, thermometer, grass spreading) - 1.14 (emergency bugfix release, hygrometer, sharper text) - 1.15 (big performance improvements, bears, machetes, adventure restart, cacti) - 1.16 (smoother framerate, polar bears, paint, falling blocks, environment modes) - 1.17 (3rd person view, 3d tools, creature shadows, physics optimizations) - 1.18 (rain, snow, thunderstorms, thawing/freezing, werewolves, pumpkins) - 1.19 (electricity, new UI, new recipaedia, new help, germanium + lots more) - 1.20 (community content, better caves, creative options, SD card) - 1.21 (fish, horseriding, electricity improvements, camels, leather + lots more) - 1.22 (survival, farming, boats, islands, more painting, pathfinding, rhinos and many other animals) - 1.23 (content rating, larger visibility range, analog electrics, halloween special, donkeys, bass) - 1.24 (bows and arrows, shooting target, reindeer, tigers, iron fences, ivy, feathers, string) - 1.25 (custom skins, new explosions engine, bombs, crossbows, fire arrows, new UI, stone fences) - 1.26 (clothes, armor, temperature effects, belugas, cassowarys, pumpkin and cotton farming) - 1.27 (moose, campfires, larger inventory, lightning button, more clothes, AI improvements, new engine) - 1.28 (firearms, dispensers, fireworks, digging cracks, left-handed controls) - 1.29 (more paintable items, copper armor and weapons, tall spruces, horizontal logs, bigger caves)

Store creative

Screenshots

Survivalcraft Day One screenshot 1
Screenshot 1
Survivalcraft Day One screenshot 2
Screenshot 2
Survivalcraft Day One screenshot 3
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Survivalcraft Day One screenshot 4
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Survivalcraft Day One screenshot 5
Screenshot 5
Survivalcraft Day One screenshot 6
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Survivalcraft Day One screenshot 7
Screenshot 7

Competitive set

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Deterministic links to real stored apps matched by category, publisher, and comparable performance bands.

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Methodology and provenance

Read every number with its evidence

Metadata source: Apple iTunes Search API; observed Sep 7, 2026, 8:39 PM.

Rankings: collected chart positions from the listed storefront. Missing ranks are not zeros.

Economics: downloads and gross store consumer spend are estimated, not official Apple or publisher figures.

Model: No persisted model version.

Confidence: ; intervals widen when evidence or history is limited.

Last observation: Sep 7, 2026, 8:39 PM.

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Open methodology
Generated Not observedPublic data · no login required