Zombie Battle 3D app icon
Apple App StoreObserved metadata

Zombie Battle 3D

Open store
Publisher
Luis Evaristo Rodriguez Campos
Category
Games
Version
1.3.6
Last updated
Mar 17, 2026
Public page · no login requiredMetadata observed Sep 7, 2026, 8:39 PM

Research answer

What AppTrendKit can say about Zombie Battle 3D today

Zombie Battle 3D has no estimate-backed download or gross-consumer-spend figure that meets the public evidence contract yet.

Observed App Store metadata, chart positions, and history are shown below. Missing, non-finite, undefined-currency, or undefined-metric evidence stays missing rather than becoming zero.

Performance intelligence

Observed trajectory and estimates

Store ranks are observations. Downloads and gross store consumer spend are AppTrendKit estimates and only appear when persisted evidence exists.

Estimated downloads · 30D

Modeled

No persisted estimate

The page does not turn missing evidence into zero.

Estimated App Store gross consumer spend · 30D

Modeled

No persisted estimate

The page does not turn missing evidence into zero.

Estimated downloads · 7D

Modeled

No persisted estimate

The page does not turn missing evidence into zero.

Estimated App Store gross consumer spend · 7D

Modeled

No persisted estimate

The page does not turn missing evidence into zero.

Revenue growth · 30D
Download growth · 30D
Grossing rank
Free rank

Evidence history

Collected daily performance

No daily metric history has been persisted yet.

No backfilled days
Daily metrics will appear here after the estimator has persisted more than one observation.

Rank history

Observed chart positions

Lower rank is better. Only collected observations are shown.

No positive rank observations are stored for this storefront yet.

Coverage note

What the ranks mean

A missing rank is not treated as zero downloads or zero revenue. Apple chart feeds are bounded and may return censored or not-ranked observations outside the visible chart depth.

Read the method

Storefront mix

Top countries by estimated contribution

Country estimates are aggregated only after country-level predictions exist.

No country-level economics have been persisted for this app yet.

Monetization

Observed store economics signals

Classification
Free listing
Price
Free
In-app purchases
Not observed
Subscriptions
Not observed

These are listing and product observations. They are not company revenue, subscriber counts, or advertising revenue.

App details

Store metadata

Version
1.3.6
Released
Dec 19, 2016
Last updated
Mar 17, 2026
Content rating
12+
Default storefront
PH

Public IAP observations

Validated in-app purchase prices

Only persisted rows with an explicit public publication boundary are shown. Missing price, currency, country, or date values stay unknown.

Unavailable
No validated public IAP price observations have been persisted for this app yet.

Listing detail

What the store says

Command battles between hundreds of soldiers and zombies. Think the best strategy to prevent your soldiers being eaten by waves of hungry zombies. The enemy army has the power of not to be attacked by the zombies, and also command zombies to attack your soldiers. When a soldier dies, from whatever side, he becomes a zombie, you have to kill the zombie to eliminate it permanently. When one of your soldiers falls dead, be careful, because in a few seconds he will resurrect turned to a dangerous zombie in the midst of your troops. Finish with him quickly when he resurrects. Zombies are faster and more resistant than soldiers, but they need physical contact to do damage, so do not let them approach your soldiers! You can manage your units from above, as in traditional strategy games, or enter into the unit you want and manage it individually, changing mode at any time. Go to the zombie side! You can handle waves of zombies to destroy enemy lines. When you handle a zombie in first person, come close to the enemy soldier, then this one will be caught and quickly die bitten, and in a few seconds will become a new zombie that you can handle. In some missions you will also have to handle jeep, tanks, airplanes, helicopters, antiaircraft, to destroy the waves of zombies or enemy vehicles that will attack at the same time. If all your soldiers are devoured, you will have lost the mission, even if you have vehicles remaining. Place your tanks in a way that protects your soldiers, or in an ambush to force the zombies to pass through a narrow space and be killed by your soldiers. You can also use this tactic with the city buildings. In other missions there are factories, distributed by the map, that you will have to conquer to avoid that they continue making enemy soldiers. Be careful because you can lose your factories even if they are far from the battle front, for example if their defending soldiers are bombed by an enemy helicopter, when they die, they become zombies, and could conquer that factory. So it is good to have groups of soldiers or tanks nearby to regain it as soon as possible. Great variety of missions: under the apocalyptic reddish sky, in the mist, in the first mists of the morning, in the countryside, in the mountains, in the city, with soldiers, with zombies, with tanks, with airplanes or helicopters, with factories, with few units, with hundreds of units ... And if it was not enough, there is a complete missions editor to design your own battles by selecting the number of units: You can put up to 300 soldiers against 300 zombies, land and air units, creating battles that will take your breath away! New: Atomic bombs to destroy hundreds of zombies in a second! Enjoy Zombie Battles!

Store creative

Screenshots

Zombie Battle 3D screenshot 1
Screenshot 1
Zombie Battle 3D screenshot 2
Screenshot 2
Zombie Battle 3D screenshot 3
Screenshot 3
Zombie Battle 3D screenshot 4
Screenshot 4
Zombie Battle 3D screenshot 5
Screenshot 5
Zombie Battle 3D screenshot 6
Screenshot 6

Competitive set

Similar apps

Deterministic links to real stored apps matched by category, publisher, and comparable performance bands.

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Methodology and provenance

Read every number with its evidence

Metadata source: Apple iTunes Search API; observed Sep 7, 2026, 8:39 PM.

Rankings: collected chart positions from the listed storefront. Missing ranks are not zeros.

Economics: downloads and gross store consumer spend are estimated, not official Apple or publisher figures.

Model: No persisted model version.

Confidence: ; intervals widen when evidence or history is limited.

Last observation: Sep 7, 2026, 8:39 PM.

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Open methodology
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