CurryKitten FPV Simulator app icon
Apple App StoreObserved metadata

CurryKitten FPV Simulator

Wayne AndrewsGames0.00 · 0 ratings
Open store
Publisher
Wayne Andrews
Category
Games
Version
0.56.1
Last updated
May 22, 2024
Public page · no login requiredMetadata observed Sep 7, 2026, 8:39 PM

Research answer

What AppTrendKit can say about CurryKitten FPV Simulator today

CurryKitten FPV Simulator has no estimate-backed download or gross-consumer-spend figure that meets the public evidence contract yet.

Observed App Store metadata, chart positions, and history are shown below. Missing, non-finite, undefined-currency, or undefined-metric evidence stays missing rather than becoming zero.

Performance intelligence

Observed trajectory and estimates

Store ranks are observations. Downloads and gross store consumer spend are AppTrendKit estimates and only appear when persisted evidence exists.

Estimated downloads · 30D

Modeled

No persisted estimate

The page does not turn missing evidence into zero.

Estimated App Store gross consumer spend · 30D

Modeled

No persisted estimate

The page does not turn missing evidence into zero.

Estimated downloads · 7D

Modeled

No persisted estimate

The page does not turn missing evidence into zero.

Estimated App Store gross consumer spend · 7D

Modeled

No persisted estimate

The page does not turn missing evidence into zero.

Revenue growth · 30D
Download growth · 30D
Grossing rank
Free rank

Evidence history

Collected daily performance

No daily metric history has been persisted yet.

No backfilled days
Daily metrics will appear here after the estimator has persisted more than one observation.

Rank history

Observed chart positions

Lower rank is better. Only collected observations are shown.

No positive rank observations are stored for this storefront yet.

Coverage note

What the ranks mean

A missing rank is not treated as zero downloads or zero revenue. Apple chart feeds are bounded and may return censored or not-ranked observations outside the visible chart depth.

Read the method

Storefront mix

Top countries by estimated contribution

Country estimates are aggregated only after country-level predictions exist.

No country-level economics have been persisted for this app yet.

Monetization

Observed store economics signals

Classification
Paid listing
Price
PHP 129.00
In-app purchases
Not observed
Subscriptions
Not observed

These are listing and product observations. They are not company revenue, subscriber counts, or advertising revenue.

App details

Store metadata

Version
0.56.1
Released
Jul 5, 2021
Last updated
May 22, 2024
Content rating
4+
Default storefront
PH

Public IAP observations

Validated in-app purchase prices

Only persisted rows with an explicit public publication boundary are shown. Missing price, currency, country, or date values stay unknown.

Unavailable
No validated public IAP price observations have been persisted for this app yet.

Listing detail

What the store says

This is a simulator to help you learn to fly, or practice flying an FPV race-style quadcopter in FPV. With that said, you can also fly in LOS and fly a plane instead of a quad! The main thing to note about this simulator is that it's not about racing. Whilst there are some basic gates set up to go through, this is more focused towards freestyle flying, and flying for fun. To that end, we've included aspects such as being able to chase other vehicles: You can chase up to 3 cars at once going around various circuits on over the different levels and try chasing a plane to help you find ways you might capture this kind of footage in real life. In the levels you'll find mountains to proximity fly, trees to weave through, a partly constructed office block to fly through (but watch out for the nearby moving crane), moving wind turbines, balls to hit, and not to mention a city with densely packed buildings to fly through. To give an added sense of realism, weather effects, and time of day are supported - so fly at night, fly in a thunderstorm - whatever you like. Online play is also supported with up to 4 players per room where you can mix and match planes and quads and also have full crossplay with other mobile devices and those on the desktop versions. Lastly, there is Quad Ball, a fully-featured game within the sim! In Quad Ball you have to use your quadcopter to get the ball to the goal... ram the ball in just the right way to reach the goal, but be careful, overcook your hit and the ball might fall out of play. Support for touch controls and bluetooth controllers such as the Playstion and Xbox gamepads Touch controls work well for gentle flying, but for really fast acrobatic flight, using an external controller is highly recommended. Full setup for your quad (or plane) is provided so you can set things up as gentle or aggressive as you like. Some pre-defined rates are also supplied if you want to simplify things. Instructions on how to operate the sim are included within the app, but more verbose documentation can be found here https://www.currykitten.co.uk/currykitten-fpv-sim-mobile-edition/ This app is still under development, and thus more features and levels are expected in the future. The sim should run well on most reasonably up-to-date iPhones to iPads (it was extensively tested using an iPhone XR) but is graphically intensive so older devices may struggle. It's possible to alter the graphic detail in-game to help with this though.

Store creative

Screenshots

CurryKitten FPV Simulator screenshot 1
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CurryKitten FPV Simulator screenshot 2
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CurryKitten FPV Simulator screenshot 3
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CurryKitten FPV Simulator screenshot 4
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CurryKitten FPV Simulator screenshot 5
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CurryKitten FPV Simulator screenshot 6
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CurryKitten FPV Simulator screenshot 7
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CurryKitten FPV Simulator screenshot 8
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CurryKitten FPV Simulator screenshot 9
Screenshot 9
CurryKitten FPV Simulator screenshot 10
Screenshot 10

Competitive set

Similar apps

Deterministic links to real stored apps matched by category, publisher, and comparable performance bands.

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Methodology and provenance

Read every number with its evidence

Metadata source: Apple iTunes Search API; observed Sep 7, 2026, 8:39 PM.

Rankings: collected chart positions from the listed storefront. Missing ranks are not zeros.

Economics: downloads and gross store consumer spend are estimated, not official Apple or publisher figures.

Model: No persisted model version.

Confidence: ; intervals widen when evidence or history is limited.

Last observation: Sep 7, 2026, 8:39 PM.

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Generated Not observedPublic data · no login required