Flip Realms
Research answer
What AppTrendKit can say about Flip Realms today
Flip Realms has no estimate-backed download or gross-consumer-spend figure that meets the public evidence contract yet.
Observed App Store metadata, chart positions, and history are shown below. Missing, non-finite, undefined-currency, or undefined-metric evidence stays missing rather than becoming zero.
Performance intelligence
Observed trajectory and estimates
Store ranks are observations. Downloads and gross store consumer spend are AppTrendKit estimates and only appear when persisted evidence exists.
Estimated downloads · 30D
ModeledNo persisted estimate
The page does not turn missing evidence into zero.
Estimated App Store gross consumer spend · 30D
ModeledNo persisted estimate
The page does not turn missing evidence into zero.
Estimated downloads · 7D
ModeledNo persisted estimate
The page does not turn missing evidence into zero.
Estimated App Store gross consumer spend · 7D
ModeledNo persisted estimate
The page does not turn missing evidence into zero.
Evidence history
Collected daily performance
No daily metric history has been persisted yet.
Rank history
Observed chart positions
Lower rank is better. Only collected observations are shown.
Coverage note
What the ranks mean
A missing rank is not treated as zero downloads or zero revenue. Apple chart feeds are bounded and may return censored or not-ranked observations outside the visible chart depth.
Read the methodStorefront mix
Top countries by estimated contribution
Country estimates are aggregated only after country-level predictions exist.
Monetization
Observed store economics signals
These are listing and product observations. They are not company revenue, subscriber counts, or advertising revenue.
App details
Store metadata
- Version
- 1.6.12
- Released
- Feb 18, 2026
- Last updated
- Aug 4, 2026
- Content rating
- 4+
- Default storefront
- VN
Public IAP observations
Validated in-app purchase prices
Only persisted rows with an explicit public publication boundary are shown. Missing price, currency, country, or date values stay unknown.
Listing detail
What the store says
The core gameplay revolves around tile exploration. On a randomly generated map, two tiles are automatically revealed each day. You must select one tile to explore before proceeding to the next day. Unselected tiles are re-flipped, and new events are generated. Tile exploration follows an adjacency rule; new tiles are only randomly revealed in adjacent locations. Once all tiles are explored, the next map is unlocked. The content that unfolds during tile exploration is diverse, including building, technology development, recruitment, disasters, shops, searching, bounties, hunting, dungeons, and tower defense. Construction and technology events require gold and wood; most buildings have prerequisite buildings, and most technologies have population requirements. Recruiting can obtain racial or neutral units; racial units require the construction of various barracks buildings beforehand. Cataclysms will bring various weakening effects or strengthen enemies. The shop allows you to purchase one-time automatic items using gold, but the shop building must be built beforehand. Searching can obtain random rewards for free. Bounties require completing specific conditions to unlock attribute boost rewards. Hunting wild monsters can grant experience rewards, increase hero levels, and unlock four hero skills. Dungeon battles are quite difficult and require Dungeon Stones to enter. Tower defense occurs every 30 days, involving a decisive battle with an enemy race; failure ends the game. Contact Us: quding@suji.ink
Publisher websiteStore creative
Screenshots
Competitive set
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Methodology and provenance
Read every number with its evidence
Metadata source: Apple iTunes Search API; observed Sep 7, 2026, 11:02 PM.
Rankings: collected chart positions from the listed storefront. Missing ranks are not zeros.
Economics: downloads and gross store consumer spend are estimated, not official Apple or publisher figures.
Model: No persisted model version.
Confidence: —; intervals widen when evidence or history is limited.
Last observation: Sep 7, 2026, 11:02 PM.
See how AppTrendKit separates observations, estimates, coverage, and confidence.
Open methodology



