Research answer
What AppTrendKit can say about Interactive Stories: SkyENG today
Interactive Stories: SkyENG has no estimate-backed download or gross-consumer-spend figure that meets the public evidence contract yet.
Observed App Store metadata, chart positions, and history are shown below. Missing, non-finite, undefined-currency, or undefined-metric evidence stays missing rather than becoming zero.
Performance intelligence
Observed trajectory and estimates
Store ranks are observations. Downloads and gross store consumer spend are AppTrendKit estimates and only appear when persisted evidence exists.
Estimated downloads · 30D
ModeledNo persisted estimate
The page does not turn missing evidence into zero.
Estimated App Store gross consumer spend · 30D
ModeledNo persisted estimate
The page does not turn missing evidence into zero.
Estimated downloads · 7D
ModeledNo persisted estimate
The page does not turn missing evidence into zero.
Estimated App Store gross consumer spend · 7D
ModeledNo persisted estimate
The page does not turn missing evidence into zero.
Evidence history
Collected daily performance
No daily metric history has been persisted yet.
Rank history
Observed chart positions
Lower rank is better. Only collected observations are shown.
Coverage note
What the ranks mean
A missing rank is not treated as zero downloads or zero revenue. Apple chart feeds are bounded and may return censored or not-ranked observations outside the visible chart depth.
Read the methodStorefront mix
Top countries by estimated contribution
Country estimates are aggregated only after country-level predictions exist.
Monetization
Observed store economics signals
These are listing and product observations. They are not company revenue, subscriber counts, or advertising revenue.
App details
Store metadata
- Version
- 2.3
- Released
- Mar 11, 2026
- Last updated
- Apr 1, 2026
- Content rating
- 12+
- Default storefront
- CA
Public IAP observations
Validated in-app purchase prices
Only persisted rows with an explicit public publication boundary are shown. Missing price, currency, country, or date values stay unknown.
Listing detail
What the store says
READING MEETS ROLEPLAYING. FIVE COMPLETE LOVE STORIES. NO PAYWALLS. NO TIMERS. NO LOCKED CHAPTERS. Interactive Stories: Sky ENG is a visual novel anthology built for people who enjoy reading as much as deciding the ending of the story. It is a permanent home for immersive, character-driven romances told with painterly art, original music, and the full emotional ambition of literary fiction. Five complete love stories are available now. More are coming. Every one of them will be unlocked the same way: one short ad per chapter, no account, no login, no in-app purchases. Download once. The library grows around you. A tragic love story hiding in a horror game. A time-travel mystery hiding in a slow-burn romance. A ghost story hiding in a Bollywood epic. A descent into Hell built on a heartbreaking gap in perception. A noir thriller where a profound romance is forged in the ordinary moments between the dark. GAME 1 — DRACULA: KING OF DARKNESS Before he was a monster, he was Vlad. A prince who loved a farm girl more than his crown, his throne, and his soul. Dracula: King of Darkness is a literary gothic romance told in two registers at once. In one, you are piecing together the monster. In the other, you are making choices within a devastating love story that never announced itself. · Prologue + 5 full acts · 2–4 hours · 3 endings · Original score GAME 2 — DRACULA: KING OF DARKNESS II London, 2026. Jonathan Harker III has been drawing the same road — the same woman — since he was fifteen. Alecia Van Helsing has been waiting three hundred years for this specific person. What follows is a slow-burn gothic romance and time-travel love story spanning 38 chapters across six acts. · Prologue + 38 chapters · 5–8 hours · 3 full endings · Slow-burn romance with a Connection Meter GAME 3 — THE THIRD FLAME Bombay, 1973. Om Prakash Makhija notices Shantipriya before the industry does. The Third Flame begins as a warm Bollywood love story—laughter on film sets, tea in a chawl kitchen, a friendship becoming something else—and evolves into a beautifully written, devastating ghost story. · Prologue + 11 acts · 64 chapters · 5–9 hours · 3 endings · A literary Bollywood romance GAME 4 — DANTE'S DESCENT: THE TRUTH BENEATH THE DARK Florence, now. Dante Aldieri lives a love story directly—six chapters of warmth that is earned and specific and real. When Lyra dies, he descends through nine circles of Hell with Sophie as his guide. The romantic connection Dante and Sophie build across the descent is invisible to him, but not to the player. · Prologue + 6 acts · 39 chapters · 4–7 hours · 3 endings · Dual-Perception Mechanic GAME 5 — LUCIEN GRAVES: THE SACRIFICE Lucien Graves thought he operated alone. As a freelance exorcist with the Sight, he is summoned to the sunlit South American village of Sanctuario Escondido. There, he discovers a horror unlike anything he has faced—and Isabel Rowan, a journalist searching for her missing sister. Navigate a branching, noir-occult narrative featuring deep found-family dynamics and an unforgettable love story. Isabel's love for Lucien is earned through shared mundanity as much as shared danger, built in ordinary moments over midnight wine, a borrowed lighter, and the sudden realization that they are no longer fighting alone. · Prologue + 4 acts · 3 game-altering endings · Deep literary romance & roleplaying choices WHAT YOU GET — ALL FIVE GAMES · 250+ total chapters across five complete stories · Multiple endings per game — earned through the story, not locked behind payments · A Connection Meter that rewards your roleplaying choices and emotional attention with deeper romantic scenes and richer endings · Ad-supported — one short ad unlocks each chapter. No diamonds, no premium choices, no paywalls. IF YOU LOVED reading deep literary fiction, interactive roleplaying simulation games, dark romances, epic love stories, or the feeling of finishing a great book — you will feel right at home here.
Publisher websiteStore creative
Screenshots
Competitive set
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Methodology and provenance
Read every number with its evidence
Metadata source: Apple iTunes Search API; observed Sep 7, 2026, 8:37 PM.
Rankings: collected chart positions from the listed storefront. Missing ranks are not zeros.
Economics: downloads and gross store consumer spend are estimated, not official Apple or publisher figures.
Model: No persisted model version.
Confidence: —; intervals widen when evidence or history is limited.
Last observation: Sep 7, 2026, 8:37 PM.
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