ONE PIECE バウンティラッシュ - アクションゲーム app icon
Apple App StoreApp Store dataEstimates available

ONE PIECE バウンティラッシュ - アクションゲーム

Bandai Namco Entertainment Inc.Games4.69 · 1.2M ratings in Japan
Open store
Publisher
Bandai Namco Entertainment Inc.
Category
Games
Version
94000
Last updated
Sep 17, 2026
Public page · no login requiredUpdated Sep 28, 2026, 8:11 PMLimited or stale metadata · noindex,follow
Country
All countries combined
Store details come from the JP App Store. Country figures describe that App Store, not where users live.
Period
What we estimate
Downloads and revenue
Revenue is what users spend, before Apple's commission. These are estimates, not the developer's numbers.
Last updated
Sep 28, 2026, 8:11 PM
When we last checked this app.
Data quality
Projected · 3% period coverage
Low confidence.

Research answer

What AppTrendKit can say about ONE PIECE バウンティラッシュ - アクションゲーム today

AppTrendKit estimates ONE PIECE バウンティラッシュ - アクションゲーム's App Store USD gross consumer spend at $1M–$5M and downloads at 5K–10K during 2026-08-29 to 2026-09-27 (30-day window projected run rate) with storefront contributor coverage unavailable.

These are modeled public App Store estimates, not official publisher-reported figures. Storefront scope is stated only when persisted contributor lineage identifies it.

Performance

Downloads, revenue and chart history

Estimates for the last 30D. Chart positions come from the App Store; downloads and revenue are AppTrendKit estimates, shown as a size band (for example 10K–50K) with a confidence level.

Estimated downloads · 30D

Projected

5K–10K

Early estimate (1 day of data) · rough estimate

Window 2026-08-29 to 2026-09-27Low confidenceModel range 3.9K–22.4K1 observed day / 303% window coverageGenerated Sep 28, 2026, 4:18 PM

Estimated App Store gross consumer spend · 30D

Projected

$1M–$5M

Early estimate (1 day of data) · rough estimate

Window 2026-08-29 to 2026-09-27Low confidenceModel range $1.2M–$3.4M1 observed day / 303% window coverageGenerated Sep 28, 2026, 4:18 PM
Revenue growth · 30D
—
Download growth · 30D
—
Grossing rank
#44
Free rank
—

History

Collected daily performance

2 observed days · missing days are left blank

No backfilled days

Downloads

Daily data · 30D

Sep 7, 2026Gaps remain blankSep 27, 2026
Sep 7, 2026Low confidence
Downloads
2.8K
Gross store revenue
$44.9K
Sep 27, 2026Low confidence
Downloads
314
Gross store revenue
$66.4K

Rank history

Chart positions

Lower rank is better. Only collected observations are shown.

Sep 7, 2026
Free
—
Paid
—
Grossing
#8
Sep 27, 2026
Free
—
Paid
—
Grossing
#31
Sep 28, 2026
Free
—
Paid
—
Grossing
#44

Coverage note

What the ranks mean

A missing rank is not treated as zero downloads or zero revenue. Apple chart feeds are bounded and may return censored or not-ranked observations outside the visible chart depth.

Read the method

Storefront mix

Top countries by estimated contribution · 30D

Country figures cover the days we collected in each country, so they don't add up to the worldwide estimate. Each country shows when it was last updated.

JapanJPUpdated Sep 28, 2026
Revenue range · 30D
$50K–$100K
Share
100.0%
Downloads range · 30D
Under 5K
Rank
—
Coverage
3% · partial
Confidence
Low

Monetization

How the app makes money

Classification
Free listing
Price
Free
In-app purchases
—
Subscriptions
—

These are listing and product observations. They are not company revenue, subscriber counts, or advertising revenue.

App details

Store metadata

Version
94000
Released
Mar 29, 2018
Last updated
Sep 17, 2026
Content rating
12+
Default storefront
JP

Public IAP observations

Validated in-app purchase prices

Only persisted rows with an explicit public publication boundary are shown. Missing price, currency, country, or date values stay unknown.

Unavailable
No validated public IAP price observations have been persisted for this app yet.

Listing detail

What the store says

海賊なら奪い合え―― ●キミの手にした1ベリーが勝利を決めるPIECEとなる ONE PIECEでは初となる最大プレイヤー4人vsプレイヤー4人のチーム対戦アクション。 1人の力だけではなく、チームでの戦略が勝利へのカギになる。 完全同期で進行するベリー奪取対戦ゲームが登場だ。 ●3Dで表現されたONE PIECEの世界がバトルのフィールドに ONE PIECEのあの世界が対戦バトルフィールドそのままに。 ステージには自分やチームが有利になるアイテム、往く手を阻むギミックが登場。 つかえるものは何でもつかってチームを勝利に導け。 ●特徴的なONE PIECEのキャラクターでチームバトルに勝利せよ ONE PIECEの人気キャラクターを操作してライバルチームとバトル。 前衛が得意なタイプ・後衛を担うタイプなど、キャラクターによって性能が異なる。 チームの中で自分がどの役割を担うかしっかり決めてバトルにのぞもう。 【動作環境、その他お問い合わせ】 「Appサポート」をご確認ください ※このアプリは、必ず「Appサポート」に記載の動作環境でご利用ください。動作環境でご利用の場合も、お客様のご利用状況やご利用機種特有の要因により、本サービスが正常に動作しないことがあります。 本アプリケーションは、権利者の正式な許諾を得て配信しています。

Publisher website

Store creative

Screenshots

ONE PIECE バウンティラッシュ - アクションゲーム screenshot 1
Screenshot 1
ONE PIECE バウンティラッシュ - アクションゲーム screenshot 2
Screenshot 2
ONE PIECE バウンティラッシュ - アクションゲーム screenshot 3
Screenshot 3
ONE PIECE バウンティラッシュ - アクションゲーム screenshot 4
Screenshot 4
ONE PIECE バウンティラッシュ - アクションゲーム screenshot 5
Screenshot 5

Competitive set

Similar apps

Deterministic links to real stored apps matched by category, publisher, and comparable performance bands.

Explore the full catalog →

How we estimate

Where every number comes from

App details: Apple iTunes Search API, updated Sep 28, 2026, 8:11 PM.

Rankings: collected chart positions from the listed storefront. Missing ranks are not zeros.

Economics: downloads and gross store consumer spend are estimated, not official Apple or publisher figures.

Model: public-signal-ensemble-v6.

Confidence: Low; intervals widen when evidence or history is limited.

Last updated: Sep 28, 2026, 8:11 PM.

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See how AppTrendKit separates observations, estimates, coverage, and confidence.

Open methodology
Generated Sep 28, 2026, 4:18 PMWindow Aug 29, 2026 – Sep 27, 2026Public data · no login required