Grow Empire: Rome
Research answer
What AppTrendKit can say about Grow Empire: Rome today
Grow Empire: Rome has no estimate-backed download or gross-consumer-spend figure that meets the public evidence contract yet.
Observed App Store metadata, chart positions, and history are shown below. Missing, non-finite, undefined-currency, or undefined-metric evidence stays missing rather than becoming zero.
Performance
Downloads, revenue and chart history
Estimates for the last 7D. Chart positions come from the App Store; downloads and revenue are AppTrendKit estimates, shown as a size band (for example 10K–50K) with a confidence level.
Estimated downloads · 7D
PartialNot enough data yet
Not enough data yet to show an estimate
Estimated App Store gross consumer spend · 7D
PartialNot enough data yet
Not enough data yet to show an estimate
Rank history
Chart positions
Lower rank is better. Only collected observations are shown.
Coverage note
What the ranks mean
A missing rank is not treated as zero downloads or zero revenue. Apple chart feeds are bounded and may return censored or not-ranked observations outside the visible chart depth.
Read the methodApp Store search
Keywords Grow Empire: Rome ranks for
Observed positions in Apple's US search results, best first. Popularity is a 0–100 index, not a search count.
| Keyword | Position | Change | Popularity | Difficulty |
|---|---|---|---|---|
| empire | #6 | new | 65 | 57 |
Storefront mix
Top countries by estimated contribution · 7D
Country figures cover the days we collected in each country, so they don't add up to the worldwide estimate. Each country shows when it was last updated.
- Revenue range · 7D
- Under $5K
- Share
- 100.0%
- Downloads range · 7D
- Under 5K
- Rank
- —
- Coverage
- 14% · partial
- Confidence
- Low
| Storefront | Revenue range · 7D | Share | Downloads range · 7D | Rank | Coverage | Confidence | Updated |
|---|---|---|---|---|---|---|---|
| CanadaCA | Under $5K | 100.0% | Under 5K | — | 14% · partial | Low | Sep 28, 2026 |
Monetization
How the app makes money
These are listing and product observations. They are not company revenue, subscriber counts, or advertising revenue.
App details
Store metadata
- Version
- 1.63.2
- Released
- Sep 1, 2018
- Last updated
- Sep 3, 2026
- Content rating
- 12+
- Default storefront
- CA
Public IAP observations
Validated in-app purchase prices
Only persisted rows with an explicit public publication boundary are shown. Missing price, currency, country, or date values stay unknown.
Listing detail
What the store says
Grow Empire: Rome is a captivating game, mixing tower defense (TD) and strategy mechanics with role playing (RPG) elements. You are Caesar, mighty leader of the Roman republic, your objective is to defeat other civilizations in ancient Europe with an army made-up of roman soldiers, siege weapons, heroes and barbarian mercenaries. Be ready for War! Turn a small republic in the heart of the Italian peninsula into the greatest civilization the world has ever seen. Lead a bunch of weak peasants into the fierceness of battle to turn them into invincible warriors! Upgrade your stronghold to defend yourself from the most fearful barbarian clans and armies from Italy, Gallium, Carthage and Iberian peninsula. Conquer them to expand your domains and see your national wealth grow. The glory is awaiting for you, Caesar! Veni Vidi Vici! Features: • Tower Defense (TD), Strategy and Role Playing (RPG) elements. • +1500 waves to survive. • +120 cities to conquer in ancient Europe. • New city defense mode. • +1000 building upgrades. • +35 different Roman troops to discover and unlock. • 4 European enemy factions, each with +12 different troops. • Siege weapons and war elephants! • 7 heroes with special skills. • +18 Skills to unlock. • +6 types of Card boosts with 3 levels of power!
Publisher websiteStore creative
Screenshots
Competitive set
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Deterministic links to real stored apps matched by category, publisher, and comparable performance bands.
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How we estimate
Where every number comes from
App details: Apple iTunes Search API, updated Sep 27, 2026, 10:03 PM.
Rankings: collected chart positions from the listed storefront. Missing ranks are not zeros.
Economics: downloads and gross store consumer spend are estimated, not official Apple or publisher figures.
Model: public-signal-ensemble-v6.
Confidence: Low; intervals widen when evidence or history is limited.
Last updated: Sep 28, 2026, 10:43 AM.
See how AppTrendKit separates observations, estimates, coverage, and confidence.
Open methodology




