一念逍遙:涅槃重生
Research answer
What AppTrendKit can say about 一念逍遙:涅槃重生 today
一念逍遙:涅槃重生 has no estimate-backed download or gross-consumer-spend figure that meets the public evidence contract yet.
Observed App Store metadata, chart positions, and history are shown below. Missing, non-finite, undefined-currency, or undefined-metric evidence stays missing rather than becoming zero.
Performance
Downloads, revenue and chart history
Estimates for the last 7D. Chart positions come from the App Store; downloads and revenue are AppTrendKit estimates, shown as a size band (for example 10K–50K) with a confidence level.
Estimated downloads · 7D
UnavailableNo estimate yet
We only show an estimate once we have enough data. Missing numbers are never shown as zero.
Estimated App Store gross consumer spend · 7D
UnavailableNo estimate yet
We only show an estimate once we have enough data. Missing numbers are never shown as zero.
History
Collected daily performance
No daily history yet.
Rank history
Chart positions
Lower rank is better. Only collected observations are shown.
Coverage note
What the ranks mean
A missing rank is not treated as zero downloads or zero revenue. Apple chart feeds are bounded and may return censored or not-ranked observations outside the visible chart depth.
Read the methodStorefront mix
Top countries by estimated contribution · 7D
Country figures cover the days we collected in each country, so they don't add up to the worldwide estimate. Each country shows when it was last updated.
Monetization
How the app makes money
These are listing and product observations. They are not company revenue, subscriber counts, or advertising revenue.
App details
Store metadata
- Version
- 1.1.26072304
- Released
- Oct 28, 2021
- Last updated
- Jul 25, 2026
- Content rating
- —
- Default storefront
- SG
Public IAP observations
Validated in-app purchase prices
Only persisted rows with an explicit public publication boundary are shown. Missing price, currency, country, or date values stay unknown.
Listing detail
What the store says
全新修煉方向血煉 · 新增修煉方向血煉,與煉體、修法、禦劍、馭鬼、聖儒為並列關係,同時,血煉會有一套新的境界稱謂和修煉室表現,修士可在選擇修煉方向時選擇血煉進行修煉。 血煉方向與煉體的修煉規則大致一致,差異之處將在下方介紹: 裝備法寶 · 血煉方向將與煉體方向共用武器、防具、飾品以及部分法寶,除此之外,血煉擁有專屬法寶【雙刀】、【杵】、【弓】、【輪刃】,血煉法寶可以由血煉神通引動(淬血狀態詳細可見下方血煉神通描述,緩傷機制詳細可見下方血煉秘術描述) · 雙刀:造成單體傷害並消耗緩傷造成額外傷害,淬血狀態下額外傷害提高 · 杵:造成單體傷害並消耗緩傷回復氣血,淬血狀態下回復更高 · 弓:對3個目標造成傷害,淬血狀態下攻擊目標數增加 · 輪刃:對2個目標造成傷害並附加【撕裂】狀態,淬血狀態下傷害提高 血煉神通 · 血煉方向擁有特色神通機制【引動】,釋放帶有【引動】機制的神通時,會根據神通順序釋放數個優先順序最高且處於非冷卻狀態的血煉法寶,透過引動釋放的血煉法寶效果與正常釋放血煉法寶的效果和消耗一致 · 血煉方向擁有特色狀態【淬血】,淬血狀態下大幅提升血煉法寶的額外效果 血池淬煉 · 血煉方向擁有特色養成機制——血池淬煉,透過血脈之力提升血煉神通的威能,血煉境界達到血丹前期可解鎖 · 修士透過祕境擊敗妖獸或異界入侵擊敗修士可獲得血池提純道具【精血魄】,精血魄可以在血池淬煉中點擊注入按鈕消耗,消耗精血魄可對血池進行提純,提升血池精華濃度,消耗血池精華濃度可對血脈進行淬煉 · 每次注入提升的純度隨機,可能出現大幅提升純度的超凡提純,也可能出現降低純度的失敗注入 · 可以鎖定不同數量詞條進行淬煉,每次淬煉消耗純度會隨鎖定詞條數量而提高 · 消耗純度可淬煉血脈,每次淬煉結果隨機,當淬煉出橘品血脈時,更有機會變異為稀有紅品血脈,獲得紅品專屬詞綴,提升實力 血煉秘術 · 血煉秘術——不滅血體:受到傷害扣除氣血時,消耗真元來吸收扣除氣血的50%儲存為【緩傷】,最高可儲存氣血上限20%的緩傷 · 血煉法寶雙刀可以消耗緩傷及真元造成額外傷害,血煉法寶杵可以消耗緩傷及真元獲得回復 · 血煉神通會根據當前緩傷造成額外效果
Publisher websiteStore creative
Screenshots
No screenshots available.
Competitive set
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How we estimate
Where every number comes from
App details: Apple iTunes Search API, updated Sep 7, 2026, 8:37 PM.
Rankings: collected chart positions from the listed storefront. Missing ranks are not zeros.
Economics: downloads and gross store consumer spend are estimated, not official Apple or publisher figures.
Model: Lineage not exposed by this aggregate.
Confidence: —; intervals widen when evidence or history is limited.
Last updated: Sep 7, 2026, 8:37 PM.
See how AppTrendKit separates observations, estimates, coverage, and confidence.
Open methodology