Candy Crush Saga
Research answer
What AppTrendKit can say about Candy Crush Saga today
AppTrendKit estimates Candy Crush Saga's App Store USD gross consumer spend at $152.8K–$410K and downloads at 8.7K–47.8K during 2026-08-09 to 2026-09-07 (30-day window) with storefront contributor coverage unavailable.
These are modeled public App Store estimates, not official publisher-reported figures. Storefront scope is stated only when persisted contributor lineage identifies it.
Performance intelligence
Observed trajectory and estimates
Store ranks are observations. Downloads and gross store consumer spend are AppTrendKit estimates and only appear when persisted evidence exists.
Estimated downloads · 30D
Modeled8.7K–47.8K
Likely range · modeled estimate
Estimated App Store gross consumer spend · 30D
Modeled$152.8K–$410K
Likely range · modeled estimate
Estimated downloads · 7D
Modeled8.7K–47.8K
Likely range · modeled estimate
Estimated App Store gross consumer spend · 7D
Modeled$152.8K–$410K
Likely range · modeled estimate
Evidence history
Collected daily performance
1 observed day · missing days are left blank
| Date | Downloads | Gross store revenue | Confidence |
|---|---|---|---|
| Sep 7, 2026 | 20.4K | $250.3K | 44% |
Rank history
Observed chart positions
Lower rank is better. Only collected observations are shown.
| Date | Free | Paid | Grossing |
|---|---|---|---|
| Sep 7, 2026 | — | — | #9 |
Coverage note
What the ranks mean
A missing rank is not treated as zero downloads or zero revenue. Apple chart feeds are bounded and may return censored or not-ranked observations outside the visible chart depth.
Read the methodStorefront mix
Top countries by estimated contribution
Country estimates are aggregated only after country-level predictions exist.
| Storefront | Revenue | Share | Downloads | Rank | Confidence |
|---|---|---|---|---|---|
| CanadaCA | $45.7K | 18.3% | 3.1K | — | 3% |
| AustraliaAU | $44.7K | 17.9% | 2.4K | — | 3% |
| United StatesUS | $43.2K | 17.3% | 4.1K | — | 3% |
| United KingdomGB | $42.6K | 17.0% | 3.2K | — | 3% |
| GermanyDE | $30.4K | 12.1% | 2.5K | — | 3% |
| FranceFR | $28.2K | 11.3% | 2.4K | — | 3% |
| South KoreaKR | $8.5K | 3.4% | 1.3K | — | 3% |
| JapanJP | $7K | 2.8% | 1.3K | — | 3% |
Monetization
Observed store economics signals
These are listing and product observations. They are not company revenue, subscriber counts, or advertising revenue.
App details
Store metadata
- Version
- 1.335.1.2
- Released
- Oct 16, 2013
- Last updated
- Aug 26, 2026
- Content rating
- 12+
- Default storefront
- ZA
Public IAP observations
Validated in-app purchase prices
Only persisted rows with an explicit public publication boundary are shown. Missing price, currency, country, or date values stay unknown.
Listing detail
What the store says
Start playing Candy Crush Saga today – a legendary puzzle game loved by millions of players around the world. With over a trillion levels played, this sweet match 3 puzzle game is one of the most popular mobile games of all time! Switch and match Candies in this tasty puzzle adventure to progress to the next level for that sweet winning feeling! Solve puzzles with quick thinking and smart moves, and be rewarded with delicious rainbow-colored cascades and tasty candy combos! Plan your moves by matching 3 or more candies in a row, using boosters wisely in order to overcome those extra sticky puzzles! Blast the chocolate and collect sweet candy across thousands of levels, guaranteed to have you craving more! Candy Crush Saga features: THE GAME THAT KEEPS YOU CRAVING MORE Thousands of the best levels and puzzles in the Candy Kingdom and with more added every 2 weeks your sugar fix is never far away! MANY WAYS TO WIN REWARDS Check back daily and spin the Daily Booster Wheel to receive free tasty rewards, and take part in time limited challenges to earn boosters to help you level up! VARIETY OF SUGAR-COATED CHALLENGES Sweet ways to play: Game modes including Target Score, Clear the Jelly, Collect the Ingredients and Order Mode PLAY ALONE OR WITH FRIENDS Get to the top of the leaderboard events and compare scores with friends and competitors! Levels range from easy to hard for all adults to enjoy – accessible on-the-go, offline and online. It's easy to sync the game between devices and unlock full game features when connected to the Internet or Wifi. Follow us to get news and updates; facebook.com/CandyCrushSaga, Twitter @CandyCrushSaga, Youtube https://www.youtube.com/user/CandyCrushOfficial Visit https://community.king.com/en/candy-crush-saga to access the Community and competitions! Candy Crush Saga is completely free to play but some optional in-game items will require payment. You can turn off the payment feature by disabling in-app purchases in your device’s settings. By downloading this game you are agreeing to our terms of service; http://about.king.com/consumer-terms/terms Do not sell my data: King shares your personal information with advertising partners to personalize ads. Learn more at https://king.com/privacyPolicy. If you wish to exercise your Do Not Sell My Data rights, you can do so by contacting us via the in game help centre or by going to https://soporto.king.com/ Have fun playing Candy Crush Saga the sweetest match 3 puzzle game around! If you enjoy playing Candy Crush Saga, you may also enjoy its sister puzzle games; Candy Crush Soda Saga, Candy Crush Jelly Saga and Candy Crush Friends Saga! All Stars 2026 Selected level 5+. 18+. In-game event from 09:00 EST 5 March to 09:00 EDT 8 April, 2026. Participating countries only. Void where prohibited. Win the in-game event and receive an invite to the live contest 3-6 June in London for a chance to win a share of $1,000,000 USD. Requires travel to London. T&Cs: to.king.com/terms. Candy Crush Saga contains optional in-game purchases. © /TM / ® 2026 King.com Ltd. “King”, “Candy Crush All Stars" and associated marks and logos are trademarks of King.com Ltd or related entities.
Publisher websiteStore creative
Screenshots
Competitive set
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Methodology and provenance
Read every number with its evidence
Metadata source: Apple iTunes Search API; observed Sep 7, 2026, 11:40 PM.
Rankings: collected chart positions from the listed storefront. Missing ranks are not zeros.
Economics: downloads and gross store consumer spend are estimated, not official Apple or publisher figures.
Model: No persisted model version.
Confidence: 3%; intervals widen when evidence or history is limited.
Last observation: Sep 7, 2026, 11:48 PM.
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