ブロック消滅 - ギガを使わないゲーム 人気 app icon
Apple App StoreApp Store dataEstimates available

ブロック消滅 - ギガを使わないゲーム 人気

LIAO WENYAOGames4.30 · 16K ratings in Japan
Open store
Publisher
LIAO WENYAO
Category
Games
Version
4.7
Last updated
Aug 10, 2026
Public page · no login requiredUpdated Sep 27, 2026, 11:32 PMLimited or stale metadata · noindex,follow
Country
All countries combined
Store details come from the JP App Store. Country figures describe that App Store, not where users live.
Period
What we estimate
Downloads and revenue
Revenue is what users spend, before Apple's commission. These are estimates, not the developer's numbers.
Last updated
Sep 28, 2026, 4:18 PM
When we last checked this app.
Data quality
Partial · 14% period coverage
Low confidence.

Research answer

What AppTrendKit can say about ブロック消滅 - ギガを使わないゲーム 人気 today

ブロック消滅 - ギガを使わないゲーム 人気 has no estimate-backed download or gross-consumer-spend figure that meets the public evidence contract yet.

Observed App Store metadata, chart positions, and history are shown below. Missing, non-finite, undefined-currency, or undefined-metric evidence stays missing rather than becoming zero.

Performance

Downloads, revenue and chart history

Estimates for the last 7D. Chart positions come from the App Store; downloads and revenue are AppTrendKit estimates, shown as a size band (for example 10K–50K) with a confidence level.

Estimated downloads · 7D

Partial

Not enough data yet

Not enough data yet to show an estimate

Window 2026-09-21 to 2026-09-27Low confidence1 observed day / 714% window coverageGenerated Sep 28, 2026, 4:18 PM

Estimated App Store gross consumer spend · 7D

Partial

Not enough data yet

Not enough data yet to show an estimate

Window 2026-09-21 to 2026-09-27Low confidence1 observed day / 714% window coverageGenerated Sep 28, 2026, 4:18 PM
Revenue growth · 30D
—
Download growth · 30D
—
Grossing rank
—
Free rank
—

History

Collected daily performance

2 observed days · missing days are left blank

No backfilled days

Gross store consumer spend · USD

Daily data · 7D

Sep 7, 2026Gaps remain blankSep 27, 2026
Sep 7, 2026Low confidence
Downloads
218
Gross store revenue
$614
Sep 27, 2026Low confidence
Downloads
209
Gross store revenue
$590

Rank history

Chart positions

Lower rank is better. Only collected observations are shown.

No positive rank observations are stored for this storefront yet.

Coverage note

What the ranks mean

A missing rank is not treated as zero downloads or zero revenue. Apple chart feeds are bounded and may return censored or not-ranked observations outside the visible chart depth.

Read the method

Storefront mix

Top countries by estimated contribution · 7D

Country figures cover the days we collected in each country, so they don't add up to the worldwide estimate. Each country shows when it was last updated.

JapanJPUpdated Sep 28, 2026
Revenue range · 7D
Under $5K
Share
100.0%
Downloads range · 7D
Under 5K
Rank
—
Coverage
14% · partial
Confidence
Low

Monetization

How the app makes money

Classification
Free listing
Price
Free
In-app purchases
—
Subscriptions
—

These are listing and product observations. They are not company revenue, subscriber counts, or advertising revenue.

App details

Store metadata

Version
4.7
Released
Sep 6, 2016
Last updated
Aug 10, 2026
Content rating
4+
Default storefront
JP

Public IAP observations

Validated in-app purchase prices

Only persisted rows with an explicit public publication boundary are shown. Missing price, currency, country, or date values stay unknown.

Unavailable
No validated public IAP price observations have been persisted for this app yet.

Listing detail

What the store says

・ドラッグモード:3つの候補ブロックを任意の場所にドラッグし、一行または一列にマージしてスコアを得ます。 ・消滅モード:同じ色の2つ以上のブロックをクリックして、ブロックは消えます。そしてより多くのブロックが消滅されるほど、より高いスコア。ブロックを消滅できず、現在のスコアが目標スコアを上回ったときにクリアされます。残りのブロックは数が10個を超えなくて、ボーナスを獲得します。 ・六角形モード:ボードの空白部分に六角形をドラッグし、一行または一列にマージしてスコアを得ます。六角形の組み合わせが置けない場合、ゲームは終了します ・パズルモード:六角形ブロックを不規則な多角形ボードにドラッグして、指定した多角形パターンをつなぎ合わせると、それをクリアできます。 ・マージモード:数字付ける六角形ブロックを六角形のボードにドラッグして、3個以上の同じ番号の六角形ブロックを一つのより大きな数字のブロックにまとめることができます。最高数にマージしてから、周りの数字の輪をなくします。

Publisher website

Store creative

Screenshots

ブロック消滅 - ギガを使わないゲーム 人気 screenshot 1
Screenshot 1
ブロック消滅 - ギガを使わないゲーム 人気 screenshot 2
Screenshot 2
ブロック消滅 - ギガを使わないゲーム 人気 screenshot 3
Screenshot 3
ブロック消滅 - ギガを使わないゲーム 人気 screenshot 4
Screenshot 4
ブロック消滅 - ギガを使わないゲーム 人気 screenshot 5
Screenshot 5
ブロック消滅 - ギガを使わないゲーム 人気 screenshot 6
Screenshot 6
ブロック消滅 - ギガを使わないゲーム 人気 screenshot 7
Screenshot 7

Competitive set

Similar apps

Deterministic links to real stored apps matched by category, publisher, and comparable performance bands.

Explore the full catalog →

How we estimate

Where every number comes from

App details: Apple iTunes Search API, updated Sep 27, 2026, 11:32 PM.

Rankings: collected chart positions from the listed storefront. Missing ranks are not zeros.

Economics: downloads and gross store consumer spend are estimated, not official Apple or publisher figures.

Model: public-signal-ensemble-v6.

Confidence: Low; intervals widen when evidence or history is limited.

Last updated: Sep 28, 2026, 4:18 PM.

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See how AppTrendKit separates observations, estimates, coverage, and confidence.

Open methodology
Generated Sep 28, 2026, 4:18 PMWindow Aug 29, 2026 – Sep 27, 2026Public data · no login required