Castle Crush: Clash Cards Game
Research answer
What AppTrendKit can say about Castle Crush: Clash Cards Game today
Castle Crush: Clash Cards Game has no estimate-backed download or gross-consumer-spend figure that meets the public evidence contract yet.
Observed App Store metadata, chart positions, and history are shown below. Missing, non-finite, undefined-currency, or undefined-metric evidence stays missing rather than becoming zero.
Performance intelligence
Observed trajectory and estimates
Store ranks are observations. Downloads and gross store consumer spend are AppTrendKit estimates and only appear when persisted evidence exists.
Estimated downloads · 30D
ModeledNo persisted estimate
The page does not turn missing evidence into zero.
Estimated App Store gross consumer spend · 30D
ModeledNo persisted estimate
The page does not turn missing evidence into zero.
Estimated downloads · 7D
ModeledNo persisted estimate
The page does not turn missing evidence into zero.
Estimated App Store gross consumer spend · 7D
ModeledNo persisted estimate
The page does not turn missing evidence into zero.
Evidence history
Collected daily performance
No daily metric history has been persisted yet.
Rank history
Observed chart positions
Lower rank is better. Only collected observations are shown.
Coverage note
What the ranks mean
A missing rank is not treated as zero downloads or zero revenue. Apple chart feeds are bounded and may return censored or not-ranked observations outside the visible chart depth.
Read the methodStorefront mix
Top countries by estimated contribution
Country estimates are aggregated only after country-level predictions exist.
Monetization
Observed store economics signals
These are listing and product observations. They are not company revenue, subscriber counts, or advertising revenue.
App details
Store metadata
- Version
- 6.8.0
- Released
- Nov 9, 2016
- Last updated
- Aug 24, 2026
- Content rating
- 12+
- Default storefront
- IT
Public IAP observations
Validated in-app purchase prices
Only persisted rows with an explicit public publication boundary are shown. Missing price, currency, country, or date values stay unknown.
Listing detail
What the store says
Sfida giocatori da tutto il mondo in questo fantastico gioco in tempo reale! Raccogli e aggiorna oltre 40 truppe e incantesimi: dal terribile Stregone al tremendo Golem! Gioca ora, è gratis! Guida il tuo esercito alla vittoria! Costruisci un ponte resistente e schiera le tue truppe per abbattere il castello del nemico! Vinci trofei e scala la classifica mondiale! Apri i forzieri per scoprire e sbloccare nuovi potenti guerrieri e incantesimi! Ti va di ottenere una delle rare carte leggendarie? Definisci una strategia e seleziona con attenzione i tuoi guerrieri. Arcieri per uccidere da lontano? Golem per sfondare la difesa? O un incantesimo curativo per potenziare la tua truppa? La vittoria o la sconfitta dipendono dalle decisioni che prenderai! CARATTERISTICHE + Sfida altri giocatori in battaglie epiche + Colleziona nuove truppe potenti + Distruggi i castelli dell'avversario per sbloccare nuove carte + Sali di livello in livello fino ad arrivare in vetta + Impara diverse tattiche di battaglia e diventa campione assoluto + Apri forzieri magici + Vinci trofei Castle Crush Pro subscription - Subscribers get more gems in their free chests and discounted treasure chests daily - Subscriptions are from $7.99 USD weekly and $32.99 USD monthly - All prices are subject to change without notification. We occasionally run promotion prices as incentives or limited time opportunities for qualifying purchases made during the promotional time period. Due to the time sensitive and promotional nature of these events, we are unable to offer price protection or retroactive discounts or refunds for previous purchases in the event of a price reduction or promotional offering. - Payment will be charged to iTunes Account at confirmation of purchase - Subscription automatically renews for the same price and duration period as the original "one week"/"one month"/"one year" package unless auto-renew is turned off at least 24-hours before the end of the current period - Account will be charged for renewal within 24-hours prior to the end of the current period at the cost of the chosen package (weekly, monthly or yearly package) - Subscriptions may be managed by the user and auto-renewal may be turned off by going to the user's iTunes Account Settings after purchase - No cancellation of the current subscription is allowed during active subscription period - You may cancel a subscription during its free trial period via the subscription setting through your iTunes account. This must be done 24 hours before the end of the subscription period to avoid being charged. Please visit http://support.apple.com/kb/ht4098 for more information - You may turn off the auto-renewal of your subscription via your iTunes Account Settings. However, you are not able to cancel the current subscription during its active period - Any unused portion of a free-trial period, will be forfeited when the user purchases a Castle Crush Pro subscription Links to our Terms of Service and Privacy Policy can be found below Privacy Policy: https://www.fungames-forfree.com/games/castlecrush/legal/privacy Terms of Use: https://www.fungames-forfree.com/games/castlecrush/legal/tos * Prices are equal to the value that "Apple's App Store Pricing Matrix" determines as the equivalent of the subscription price in $ USD
Publisher websiteStore creative
Screenshots
Competitive set
Similar apps
Deterministic links to real stored apps matched by category, publisher, and comparable performance bands.
Block Craft 3D: Crafting Game
Wildlife Studios, Inc
Colorfy: Gioco di Colorare
Wildlife Studios, Inc
Colour by Number:Paint Games
Wildlife Studios, Inc
Flight Pilot Simulator 3D!
Wildlife Studios, Inc
Mouse Maze - Top Brain Puzzle
Wildlife Studios, Inc
Ninja Kid Run: Racing Game
Wildlife Studios, Inc
Paint by Number Gioco Colorare
Wildlife Studios, Inc
Sky Warriors: Airplane Games
Wildlife Studios, Inc
Methodology and provenance
Read every number with its evidence
Metadata source: Apple iTunes Search API; observed Sep 7, 2026, 11:14 PM.
Rankings: collected chart positions from the listed storefront. Missing ranks are not zeros.
Economics: downloads and gross store consumer spend are estimated, not official Apple or publisher figures.
Model: No persisted model version.
Confidence: —; intervals widen when evidence or history is limited.
Last observation: Sep 7, 2026, 11:14 PM.
See how AppTrendKit separates observations, estimates, coverage, and confidence.
Open methodology





