1LINE one-stroke puzzle game
Research answer
What AppTrendKit can say about 1LINE one-stroke puzzle game today
1LINE one-stroke puzzle game has no estimate-backed download or gross-consumer-spend figure that meets the public evidence contract yet.
Observed App Store metadata, chart positions, and history are shown below. Missing, non-finite, undefined-currency, or undefined-metric evidence stays missing rather than becoming zero.
Performance
Downloads, revenue and chart history
Estimates for the last 7D. Chart positions come from the App Store; downloads and revenue are AppTrendKit estimates, shown as a size band (for example 10K–50K) with a confidence level.
Estimated downloads · 30D
Upper limitUnder 200K
Below the top 100 in Games (US)
The app is not in its category's top 100, so it has less than the app ranked #100 there. We show this limit until we have enough data for an estimate.
Estimated App Store gross consumer spend · 30D
Upper limitUnder $2M
Below the top 100 in Games (US)
The app is not in its category's top 100, so it has less than the app ranked #100 there. We show this limit until we have enough data for an estimate.
History
Collected daily performance
No daily history yet.
Rank history
Chart positions
Lower rank is better. Only collected observations are shown.
Coverage note
What the ranks mean
A missing rank is not treated as zero downloads or zero revenue. Apple chart feeds are bounded and may return censored or not-ranked observations outside the visible chart depth.
Read the methodApp Store search
Keywords 1LINE one-stroke puzzle game ranks for
Observed positions in Apple's US search results, best first. Popularity is a 0–100 index, not a search count.
| Keyword | Position | Change | Popularity | Difficulty |
|---|---|---|---|---|
| puzzle game | #10 | new | — | — |
| brain game | #20 | new | 63 | 58 |
Storefront mix
Top countries by estimated contribution · 7D
Country figures cover the days we collected in each country, so they don't add up to the worldwide estimate. Each country shows when it was last updated.
Monetization
How the app makes money
These are listing and product observations. They are not company revenue, subscriber counts, or advertising revenue.
App details
Store metadata
- Version
- 3.6.0
- Released
- May 30, 2017
- Last updated
- Nov 18, 2024
- Content rating
- 17+
- Default storefront
- US
Public IAP observations
Validated in-app purchase prices
Only persisted rows with an explicit public publication boundary are shown. Missing price, currency, country, or date values stay unknown.
Listing detail
What the store says
A brain-training puzzle in which you draw 1 line, that will sharpen your wits. In this free-to-play puzzle game, you merely have to draw one line. It is deceptively simple, yet profoundly deep. Play through the extensive stages, sharpening your wits as you have fun. Summary: A brain-training puzzle game that activates your mind as you play. When you've got a spare moment, on your daily commute, or before going to bed, why not experience what it feels like to activate you mind? How to play: There is only one rule: "Connect all the points with just one line." It doesn't matter where you start. There are some fiendishly tricky, complicated puzzles among the large number of stages. When you get stuck, make use of a hint. Stages: There are 15 levels, and a total of 850 stages. At first, it starts off with simple shapes, but each time your level increases, the number of lines increases, and it gets more and more complicated. You might think it's too easy early on. However, clearing the simple stages is also important. The hints to clearing the later, more complicated stages can all be found scattered through the simple stages. Some unique types of line, such as "one way lines" and "overlapping lines", can also be found throughout the stages. These special lines will encourage your imagination. Use this chance to activate your mind as you play, by trying to solve this free-to-play brain-training puzzle game. You're sure to get hooked!!
Publisher websiteStore creative
Screenshots
Competitive set
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Deterministic links to real stored apps matched by category, publisher, and comparable performance bands.
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How we estimate
Where every number comes from
App details: Apple iTunes Search API, updated Sep 27, 2026, 9:15 PM.
Rankings: collected chart positions from the listed storefront. Missing ranks are not zeros.
Economics: downloads and gross store consumer spend are estimated, not official Apple or publisher figures.
Model: Lineage not exposed by this aggregate.
Confidence: —; intervals widen when evidence or history is limited.
Last updated: Sep 27, 2026, 9:15 PM.
See how AppTrendKit separates observations, estimates, coverage, and confidence.
Open methodology



