Sea Battle Board Game
Research answer
What AppTrendKit can say about Sea Battle Board Game today
AppTrendKit estimates Sea Battle Board Game's App Store USD gross consumer spend at $0–$0 and downloads at 489–3.9K during 2026-08-09 to 2026-09-07 (30-day window) with storefront contributor coverage unavailable.
These are modeled public App Store estimates, not official publisher-reported figures. Storefront scope is stated only when persisted contributor lineage identifies it.
Performance intelligence
Observed trajectory and estimates
Store ranks are observations. Downloads and gross store consumer spend are AppTrendKit estimates and only appear when persisted evidence exists.
Estimated downloads · 30D
Modeled1.4K
Range 489 – 3.9K
Estimated App Store gross consumer spend · 30D
Modeled$0
Range $0 – $0
Estimated downloads · 7D
Modeled1.4K
Range 489 – 3.9K
Estimated App Store gross consumer spend · 7D
Modeled$0
Range $0 – $0
Evidence history
Collected daily performance
1 observed day · missing days are left blank
| Date | Downloads | Gross store revenue | Confidence |
|---|---|---|---|
| Sep 7, 2026 | 1.4K | $0 | 16% |
Rank history
Observed chart positions
Lower rank is better. Only collected observations are shown.
Coverage note
What the ranks mean
A missing rank is not treated as zero downloads or zero revenue. Apple chart feeds are bounded and may return censored or not-ranked observations outside the visible chart depth.
Read the methodStorefront mix
Top countries by estimated contribution
Country estimates are aggregated only after country-level predictions exist.
| Storefront | Revenue | Share | Downloads | Rank | Confidence |
|---|---|---|---|---|---|
| United KingdomGB | $0 | — | 1.4K | — | 1% |
Monetization
Observed store economics signals
These are listing and product observations. They are not company revenue, subscriber counts, or advertising revenue.
App details
Store metadata
- Version
- 5.2.2
- Released
- Apr 21, 2017
- Last updated
- May 27, 2026
- Content rating
- 4+
- Default storefront
- GB
Public IAP observations
Validated in-app purchase prices
Only persisted rows with an explicit public publication boundary are shown. Missing price, currency, country, or date values stay unknown.
Listing detail
What the store says
**************** Board Game ************ The objective of the game is to destroy the opposing player's fleet. You can play against the computer, with someone else on the same device or online with game center. ***************** Features *************** The "Training" mode allows you to play against the computer by choosing the fleet that you want. The "1 Player" mode allows you to play against the computer. The difficulty increase progressively with missions. The rank which has been reached is preserved. The "2 Players" mode allows you to play with someone on the same device. The "Online" mode allows you to play with an other player connected on Game Center. 3 points is awarded to the winner. 1 point is awarded to the loser who has finished the game. If your opponent quit the game or if he is offline before the end of the game then you'll gain 2 additional points. ************** In-App Purchases *********** Remove all advertising from the game.
Publisher websiteStore creative
Screenshots
Competitive set
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Methodology and provenance
Read every number with its evidence
Metadata source: Apple iTunes Search API; observed Sep 7, 2026, 8:37 PM.
Rankings: collected chart positions from the listed storefront. Missing ranks are not zeros.
Economics: downloads and gross store consumer spend are estimated, not official Apple or publisher figures.
Model: No persisted model version.
Confidence: 1%; intervals widen when evidence or history is limited.
Last observation: Sep 7, 2026, 11:07 PM.
See how AppTrendKit separates observations, estimates, coverage, and confidence.
Open methodology


