Ala Mobile Lite
Research answer
What AppTrendKit can say about Ala Mobile Lite today
Ala Mobile Lite has no estimate-backed download or gross-consumer-spend figure that meets the public evidence contract yet.
Observed App Store metadata, chart positions, and history are shown below. Missing, non-finite, undefined-currency, or undefined-metric evidence stays missing rather than becoming zero.
Performance
Downloads, revenue and chart history
Estimates for the last 7D. Chart positions come from the App Store; downloads and revenue are AppTrendKit estimates, shown as a size band (for example 10K–50K) with a confidence level.
Estimated downloads · 30D
Upper limitUnder 200K
Below the top 100 in Games (US)
The app is not in its category's top 100, so it has less than the app ranked #100 there. We show this limit until we have enough data for an estimate.
Estimated App Store gross consumer spend · 30D
Upper limitUnder $2M
Below the top 100 in Games (US)
The app is not in its category's top 100, so it has less than the app ranked #100 there. We show this limit until we have enough data for an estimate.
History
Collected daily performance
No daily history yet.
Rank history
Chart positions
Lower rank is better. Only collected observations are shown.
Coverage note
What the ranks mean
A missing rank is not treated as zero downloads or zero revenue. Apple chart feeds are bounded and may return censored or not-ranked observations outside the visible chart depth.
Read the methodApp Store search
Keywords Ala Mobile Lite ranks for
Observed positions in Apple's US search results, best first. Popularity is a 0–100 index, not a search count.
| Keyword | Position | Change | Popularity | Difficulty |
|---|---|---|---|---|
| formula | #9 | new | 66 | 57 |
Storefront mix
Top countries by estimated contribution · 7D
Country figures cover the days we collected in each country, so they don't add up to the worldwide estimate. Each country shows when it was last updated.
Monetization
How the app makes money
These are listing and product observations. They are not company revenue, subscriber counts, or advertising revenue.
App details
Store metadata
- Version
- 8.0.5
- Released
- Jul 29, 2018
- Last updated
- Sep 1, 2026
- Content rating
- 4+
- Default storefront
- US
Public IAP observations
Validated in-app purchase prices
Only persisted rows with an explicit public publication boundary are shown. Missing price, currency, country, or date values stay unknown.
Listing detail
What the store says
Formation lap is almost over, as you push gently on the throttle and brutally steer one last time from left to right, trying to mantain a high temperature on your wheels. You know it's the key to get through the first corner as fast as you can. Probably it will allow you to make a good start and overtake the two cars behind you. They already reached their starting spots. It's time to lift up gas pedal and focus on that yellow line on your grid spot. While gently applying pressure on the brake pedal, you try to gain every millimeter the regulation permits, and place your front wing perfectly lined up with the white line defining your starting position. Now you are pushing the paddles on the bottom part of your steering wheel, disengaging the clutch. Shift from 2nd to 1st gear. The car is still. First red light of the traffic light turns on. You did this already, you know how to do it. Your right foot pushes gently gas pedal. Second red light is on, rpm hits the limiter. Third red light is on. The engine now howles loud, while you try to find the right rpms for a perfect start. Four red light is on. The heat distortion waves of the cars behind you suggest all drivers are ready for the fight. Fifth red light is on. A fast glance to the steering wheel display. Everything is ok. Lights are out... *Game Features* -20 customizable cars; -15 REAL circuits from all over the world; -Exciting AI for great challenges! -5 different tyres type for different handling; -Real TIme Damages; -Team Radio; - ...And a lot more!
Publisher websiteStore creative
Screenshots
Competitive set
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How we estimate
Where every number comes from
App details: Apple iTunes Search API, updated Sep 28, 2026, 4:04 PM.
Rankings: collected chart positions from the listed storefront. Missing ranks are not zeros.
Economics: downloads and gross store consumer spend are estimated, not official Apple or publisher figures.
Model: Lineage not exposed by this aggregate.
Confidence: —; intervals widen when evidence or history is limited.
Last updated: Sep 28, 2026, 4:04 PM.
See how AppTrendKit separates observations, estimates, coverage, and confidence.
Open methodology






