GT Club - Drag Racing Car Game
Research answer
What AppTrendKit can say about GT Club - Drag Racing Car Game today
AppTrendKit estimates GT Club - Drag Racing Car Game's App Store downloads at less than 5K during 2026-08-29 to 2026-09-27 (30-day window projected run rate) with storefront contributor coverage unavailable.
These are modeled public App Store estimates, not official publisher-reported figures. Storefront scope is stated only when persisted contributor lineage identifies it. No qualifying USD gross-consumer-spend band is available for this listing.
Performance
Downloads, revenue and chart history
Estimates for the last 30D. Chart positions come from the App Store; downloads and revenue are AppTrendKit estimates, shown as a size band (for example 10K–50K) with a confidence level.
Estimated downloads · 30D
ProjectedUnder 5K
Early estimate (1 day of data) · rough estimate
Estimated App Store gross consumer spend · 30D
ProjectedNot enough data yet
Not enough data yet to show an estimate
Rank history
Chart positions
Lower rank is better. Only collected observations are shown.
Coverage note
What the ranks mean
A missing rank is not treated as zero downloads or zero revenue. Apple chart feeds are bounded and may return censored or not-ranked observations outside the visible chart depth.
Read the methodApp Store search
Keywords GT Club - Drag Racing Car Game ranks for
Observed positions in Apple's US search results, best first. Popularity is a 0–100 index, not a search count.
| Keyword | Position | Change | Popularity | Difficulty |
|---|---|---|---|---|
| csr | #23 | new | 55 | 52 |
Storefront mix
Top countries by estimated contribution · 30D
Country figures cover the days we collected in each country, so they don't add up to the worldwide estimate. Each country shows when it was last updated.
- Revenue range · 30D
- Under $5K
- Share
- 100.0%
- Downloads range · 30D
- Under 5K
- Rank
- —
- Coverage
- 3% · partial
- Confidence
- Low
| Storefront | Revenue range · 30D | Share | Downloads range · 30D | Rank | Coverage | Confidence | Updated |
|---|---|---|---|---|---|---|---|
| CanadaCA | Under $5K | 100.0% | Under 5K | — | 3% · partial | Low | Sep 28, 2026 |
Monetization
How the app makes money
These are listing and product observations. They are not company revenue, subscriber counts, or advertising revenue.
App details
Store metadata
- Version
- 1.15.22
- Released
- Jan 18, 2020
- Last updated
- Aug 27, 2025
- Content rating
- —
- Default storefront
- CA
Public IAP observations
Validated in-app purchase prices
Only persisted rows with an explicit public publication boundary are shown. Missing price, currency, country, or date values stay unknown.
Listing detail
What the store says
We believe in the accelerator, not in brakes. A different experience from a free racing game in the drag racing style. This time with "GT: Speed Club". There's more: More than 70 cars - both high-end and nostalgic ones (and more on the way) Simulation of driving physics and the racing according to reality (test to find out) Variety and cool personalization. Decorate your car according to your personality Fiction section and competition with 20 characters from different neighborhoods Variety of tournaments ---> Free / Stairs / Knockouts / Daily / Class Eats ...... Applicable at the right performance, even on weak phones (below 1 GB) Simple, beautiful and attractive interface From recent user reviews: "It is entertaining to the point that sometimes you do not stop playing" - Player Name: hAkEr Gg (Translated from Spanish) "Better thAn csr" - Player Name: Andrew Mattinson "Graphics are awesome!" - Player Name: Brett Barbo Contact Us If you have any suggestions to improve the game or have any problems, please contact us by telegram or email : Email support: support@kingcodestudio.com You can follow the game's updates and headlines below Instagram Channel: https://instagram.com/gtclubgame
Publisher websiteStore creative
Screenshots
No screenshots available.
Competitive set
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Deterministic links to real stored apps matched by category, publisher, and comparable performance bands.
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How we estimate
Where every number comes from
App details: Apple iTunes Search API, updated Sep 7, 2026, 10:52 PM.
Rankings: collected chart positions from the listed storefront. Missing ranks are not zeros.
Economics: downloads and gross store consumer spend are estimated, not official Apple or publisher figures.
Model: public-signal-ensemble-v6.
Confidence: Low; intervals widen when evidence or history is limited.
Last updated: Sep 28, 2026, 9:03 AM.
See how AppTrendKit separates observations, estimates, coverage, and confidence.
Open methodology