Goodville: Farm Adventure Game
Research answer
What AppTrendKit can say about Goodville: Farm Adventure Game today
AppTrendKit estimates Goodville: Farm Adventure Game's App Store USD gross consumer spend at $632–$4.6K and downloads at 489–3.9K during 2026-08-09 to 2026-09-07 (30-day window) with storefront contributor coverage unavailable.
These are modeled public App Store estimates, not official publisher-reported figures. Storefront scope is stated only when persisted contributor lineage identifies it.
Performance intelligence
Observed trajectory and estimates
Store ranks are observations. Downloads and gross store consumer spend are AppTrendKit estimates and only appear when persisted evidence exists.
Estimated downloads · 30D
Modeled1.4K
Range 489 – 3.9K
Estimated App Store gross consumer spend · 30D
Modeled$1.7K
Range $632 – $4.6K
Estimated downloads · 7D
Modeled1.4K
Range 489 – 3.9K
Estimated App Store gross consumer spend · 7D
Modeled$1.7K
Range $632 – $4.6K
Evidence history
Collected daily performance
1 observed day · missing days are left blank
| Date | Downloads | Gross store revenue | Confidence |
|---|---|---|---|
| Sep 7, 2026 | 1.4K | $1.7K | 16% |
Rank history
Observed chart positions
Lower rank is better. Only collected observations are shown.
Coverage note
What the ranks mean
A missing rank is not treated as zero downloads or zero revenue. Apple chart feeds are bounded and may return censored or not-ranked observations outside the visible chart depth.
Read the methodStorefront mix
Top countries by estimated contribution
Country estimates are aggregated only after country-level predictions exist.
| Storefront | Revenue | Share | Downloads | Rank | Confidence |
|---|---|---|---|---|---|
| United KingdomGB | $1.7K | 100.0% | 1.4K | — | 1% |
Monetization
Observed store economics signals
These are listing and product observations. They are not company revenue, subscriber counts, or advertising revenue.
App details
Store metadata
- Version
- 11.2.0
- Released
- Feb 24, 2021
- Last updated
- Sep 1, 2026
- Content rating
- 12+
- Default storefront
- UA
Public IAP observations
Validated in-app purchase prices
Only persisted rows with an explicit public publication boundary are shown. Missing price, currency, country, or date values stay unknown.
Listing detail
What the store says
Goodville is a relaxing, story-driven farm game for players looking to unwind. It combines cosy farming and exploration with thoughtful content about emotional well-being. Follow Jane, a young journalist from the city, as she comes to Goodville in search of her father. While looking for clues, she restores his farm, helps local residents, and uncovers the town’s secrets. BUILD YOUR OWN PEACEFUL FARM Restore and customise the farm at your own pace. Grow crops, care for animals, produce fresh goods, fulfil orders, and create a welcoming place to call home. EXPLORE THE WORLD OF GOODVILLE Meet colourful characters, help them solve their problems, and discover their stories. Complete quests, explore new locations, and set off on expeditions beyond the farm. EMOTIONAL WELL-BEING THROUGH PLAY Goodville explores topics related to mental health through short self-reflection surveys, bite-sized lessons, conversations with characters, and in-game stories. Created with input from psychologists and scientists, this content is woven naturally into gameplay to gently support emotional well-being and encourage self-reflection. Since 2022, Goodville has collaborated with the World Health Organization to bring credible health and well-being guidance into the game. FEATURES: - Relaxing farming and customisation - Story-driven quests and expeditions - Memorable characters and new locations to discover - Interactive emotional well-being activities - A peaceful farm to make your own FOLLOW GOODVILLE Facebook: https://www.facebook.com/goodvillegame Instagram: https://www.instagram.com/goodville.official Wellbeing Blog: https://www.goodville.me/ewb-blog SUBSCRIPTION DETAILS 1. Subscription Pricing & Billing You can subscribe within the game for 'Weekly Subscription' for £5.99/week, 'Premium Weekly Subscription' for £11.99/week, 'Deluxe Weekly Subscription' for £14.99/week. 2. Subscription Content Subscribers can enjoy the following privileges during the period: Weekly Subscription: - One-time instant pack of rubies +50 - 1 ruby every 25 minutes during subscription period Premium Weekly Subscription: - One-time instant pack of rubies +50 - 1 ruby every 25 minutes during subscription period - Free Goodwheel spin daily - Access to the Hidden Passages - Store up to 100 rubies Deluxe Weekly Subscription: - One-time instant pack of rubies +50 - 1 ruby every 25 minutes during subscription period - Free Goodwheel spin daily - Access to the Hidden Passages - Store up to 100 rubies - Early access to Events - Golden Key every 3 days - Deluxe Status Badge 3. Auto Renewals The App Store Subscription feature renews automatically via your iTunes Account. Users can manage the subscription through your iTunes/Apple ID Settings Manager. The subscription will auto-renew for the assigned billing period if the auto-renew feature is not turned off 24 hours before the current subscription expires. 4. Terms of Use and Privacy Policy Terms of Use: https://www.goodville.me/terms-of-use Privacy Policy: https://www.goodville.me/privacy-policy 5. Subscription Cancellation If you would like to cancel your subscription, go to ‘Settings’ on your iOS device --> ‘iTunes & App Store’ --> tap ‘Apple ID’ and then ‘View Apple ID’. Enter ‘Account Settings’, tap ‘Subscriptions’ --> ‘Manage’ and select the subscription for ‘Goodville’ to cancel it. This game requires a constant internet connection for account security and update purposes. Goodville is completely free to play with optional in-app purchases. You may disable in-app purchasing using your device settings.
Publisher websiteStore creative
Screenshots
Competitive set
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Methodology and provenance
Read every number with its evidence
Metadata source: Apple iTunes Search API; observed Sep 7, 2026, 11:39 PM.
Rankings: collected chart positions from the listed storefront. Missing ranks are not zeros.
Economics: downloads and gross store consumer spend are estimated, not official Apple or publisher figures.
Model: No persisted model version.
Confidence: 1%; intervals widen when evidence or history is limited.
Last observation: Sep 7, 2026, 11:39 PM.
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