League of Legends: Wild Rift
Research answer
What AppTrendKit can say about League of Legends: Wild Rift today
AppTrendKit estimates League of Legends: Wild Rift's App Store USD gross consumer spend at $5.5K–$14.8K and downloads at 608–3.2K during 2026-08-09 to 2026-09-07 (30-day window) with storefront contributor coverage unavailable.
These are modeled public App Store estimates, not official publisher-reported figures. Storefront scope is stated only when persisted contributor lineage identifies it.
Performance intelligence
Observed trajectory and estimates
Store ranks are observations. Downloads and gross store consumer spend are AppTrendKit estimates and only appear when persisted evidence exists.
Estimated downloads · 30D
Modeled1.4K
Range 608 – 3.2K
Estimated App Store gross consumer spend · 30D
Modeled$9K
Range $5.5K – $14.8K
Estimated downloads · 7D
Modeled1.4K
Range 608 – 3.2K
Estimated App Store gross consumer spend · 7D
Modeled$9K
Range $5.5K – $14.8K
Evidence history
Collected daily performance
1 observed day · missing days are left blank
| Date | Downloads | Gross store revenue | Confidence |
|---|---|---|---|
| Sep 7, 2026 | 1.4K | $9K | 48% |
Rank history
Observed chart positions
Lower rank is better. Only collected observations are shown.
Coverage note
What the ranks mean
A missing rank is not treated as zero downloads or zero revenue. Apple chart feeds are bounded and may return censored or not-ranked observations outside the visible chart depth.
Read the methodStorefront mix
Top countries by estimated contribution
Country estimates are aggregated only after country-level predictions exist.
| Storefront | Revenue | Share | Downloads | Rank | Confidence |
|---|---|---|---|---|---|
| South KoreaKR | $9K | 100.0% | 1.4K | — | 3% |
Monetization
Observed store economics signals
These are listing and product observations. They are not company revenue, subscriber counts, or advertising revenue.
App details
Store metadata
- Version
- 7.2.2.2458
- Released
- Dec 6, 2020
- Last updated
- Jul 27, 2026
- Content rating
- 12+
- Default storefront
- AU
Public IAP observations
Validated in-app purchase prices
Only persisted rows with an explicit public publication boundary are shown. Missing price, currency, country, or date values stay unknown.
Listing detail
What the store says
It’s League of Legends by Riot Games, now built from the ground up for mobile PvP battles. Dive into Wild Rift’s fast-paced multiplayer strategy games with smooth controls and endless online battle arena action. Team up with friends in epic PvP gameplay, lock in your champion, and go for the big plays in a legendary multiplayer battle arena. The game contains Loot Boxes. Download League of Legends: Wild Rift and prepare for battle. Ready when you are! STRATEGY IS KEY - OUTPLAY, OUTSMART, OUTSKILL - Strategize and execute on masterful plans to become a MOBA legend on the Rift. - Champions, objectives, items, and even the battle arena itself will change up your moment-to-moment decisions, as well as your end-game goals. - Compete in high-stakes, PvP battles where your strategy and skills will be put to the ultimate test. - Fast-paced game sessions give you more chances to land the perfect skill shot, turn the tides in a crazy teamfight, or pull off that sweet, sweet pentakill. - No two games are the same! TEAM UP WITH FRIENDS ONLINE - A 5v5 action MOBA where teamwork makes the dream work. - Gather your squad and climb the ladder as a duo, trio, or full five-stack—one enemy nexus at a time. - Invite friends through social channels to compete in wild PvP arena battles! - Climb up leaderboards and start a guild to achieve more rewards together! CHAMPIONS RISE UP - 80+ champions with diverse and unique ways to play, with more on the way! - A rogue assassin vs. a literal mountain. A warrior of sunlight vs. a mermaid. A treasure hunter vs. a blind monk. Experience innovative gameplay across wholly unique champions. - Familiar favorites like Akali, Seraphine, Jinx, Caitlyn, Vi, Jayce, and more champions from the League of Legends PC title, faithfully adapted to play great on mobile! - Whatever you want your legend to be, there’s a champ waiting for you. PREMIUM MOBILE MOBA EXPERIENCE - Stunning visuals, beautiful graphics, and vibrant characters. - Multiplayer game modes, champions, and skins are constantly updated. - The 5v5 battles of League of Legends, optimized for an epic mobile experience. - Ever-changing, high-quality content. FREE TO PLAY, ALWAYS FAIR - Skill level and party size are a priority in matchmaking balance for each mobile battle. - Earn all champions for free in Wild Rift just by playing! There will never be exclusively purchasable champions. - No intrusive ads. No paying for power. No paying for play time. Ever. Go for the big plays in the ultimate battle arena competition. Experience the action-packed gameplay Riot Games is known for with League of Legends: Wild Rift. -- Follow for 200IQ gameplay clips, dev and feature updates, and a whole lot more: Instagram: https://instagram.com/playwildrift Facebook: https://facebook.com/playwildrift Twitter: https://twitter.com/wildrift Website: https://wildrift.leagueoflegends.com Support: https://support-wildrift.riotgames.com/ Privacy Policy: https://www.riotgames.com/en/privacy-notice Terms of Service: https://www.riotgames.com/en/terms-of-service Requires iOS 10.0 or later. Compatible with iPhone 6S and above.
Publisher websiteStore creative
Screenshots
Competitive set
Similar apps
Deterministic links to real stored apps matched by category, publisher, and comparable performance bands.
Legends of Runeterra
Riot Games
Riot Mobile
Riot Games
TFT: Teamfight Tactics
Riot Games
Make Frozen Smoothies! by Free Food Maker Games
WL Online Marketing LLC
World Conqueror 2
Suzhou Yisiyou Software Technology Co., Ltd.
海滨消消乐
Shanghai Happy Elements Network Technology Development Co., Ltd.
Kingshot
Century Games Pte. Ltd.
3DTuning: Car Game & Simulator
3DTUNING LLC
Methodology and provenance
Read every number with its evidence
Metadata source: Apple iTunes Search API; observed Sep 7, 2026, 11:44 PM.
Rankings: collected chart positions from the listed storefront. Missing ranks are not zeros.
Economics: downloads and gross store consumer spend are estimated, not official Apple or publisher figures.
Model: No persisted model version.
Confidence: 3%; intervals widen when evidence or history is limited.
Last observation: Sep 7, 2026, 11:48 PM.
See how AppTrendKit separates observations, estimates, coverage, and confidence.
Open methodology





