Research answer
What AppTrendKit can say about Jewelry Maker! today
Jewelry Maker! has no estimate-backed download or gross-consumer-spend figure that meets the public evidence contract yet.
Observed App Store metadata, chart positions, and history are shown below. Missing, non-finite, undefined-currency, or undefined-metric evidence stays missing rather than becoming zero.
Performance
Downloads, revenue and chart history
Estimates for the last 7D. Chart positions come from the App Store; downloads and revenue are AppTrendKit estimates, shown as a size band (for example 10K–50K) with a confidence level.
Estimated downloads · 30D
Upper limitUnder 200K
Below the top 100 in Games (US)
The app is not in its category's top 100, so it has less than the app ranked #100 there. We show this limit until we have enough data for an estimate.
Estimated App Store gross consumer spend · 30D
Upper limitUnder $5M
Below the top 100 in Games (US)
The app is not in its category's top 100, so it has less than the app ranked #100 there. We show this limit until we have enough data for an estimate.
History
Collected daily performance
No daily history yet.
Rank history
Chart positions
Lower rank is better. Only collected observations are shown.
Coverage note
What the ranks mean
A missing rank is not treated as zero downloads or zero revenue. Apple chart feeds are bounded and may return censored or not-ranked observations outside the visible chart depth.
Read the methodStorefront mix
Top countries by estimated contribution · 7D
Country figures cover the days we collected in each country, so they don't add up to the worldwide estimate. Each country shows when it was last updated.
Monetization
How the app makes money
These are listing and product observations. They are not company revenue, subscriber counts, or advertising revenue.
App details
Store metadata
- Version
- 1.8.9
- Released
- Feb 4, 2020
- Last updated
- Mar 18, 2021
- Content rating
- 12+
- Default storefront
- US
Public IAP observations
Validated in-app purchase prices
Only persisted rows with an explicit public publication boundary are shown. Missing price, currency, country, or date values stay unknown.
Listing detail
What the store says
Become the best jeweller & craft beautiful rings & necklaces for your customers 1. Search the dirt for gems 2. Cut it 3. Polish it 4. Pour the burning metal in a jewel shape 5. Create beautiful Jewellery 6. Sell them at the best price Sell your creations and acquire better stones & shapes, then upgrade your shop with the collected money! VIP customers may visit your shop one day, who knows? We make casual moments turn into mad adventures! We’re a gaming studio composed of ‘Casually Mad’ game makers. We produce all of our games internally. We live to tell unique stories and express those in the games we create for players around the world. This passion is echoed by millions that enjoy playing our games like Stickman Hook, Parkour Race and Sausage Flip. Play with us and see what’s next! Let’s hear from you! Join the official Madbox Discord server and share your thoughts. https://bit.ly/35Td03Y Looking for the latest fun and more? Check us out on Instagram - https://bit.ly/3eHq3YF
Publisher websiteStore creative
Screenshots
Competitive set
Similar apps
Deterministic links to real stored apps matched by category, publisher, and comparable performance bands.
Dash Valley
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Stickman Dash!
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How we estimate
Where every number comes from
App details: Apple iTunes Search API, updated Sep 28, 2026, 11:11 PM.
Rankings: collected chart positions from the listed storefront. Missing ranks are not zeros.
Economics: downloads and gross store consumer spend are estimated, not official Apple or publisher figures.
Model: Lineage not exposed by this aggregate.
Confidence: —; intervals widen when evidence or history is limited.
Last updated: Sep 28, 2026, 11:11 PM.
See how AppTrendKit separates observations, estimates, coverage, and confidence.
Open methodology



