Guitar - Chords, Tabs & Games
Research answer
What AppTrendKit can say about Guitar - Chords, Tabs & Games today
AppTrendKit estimates Guitar - Chords, Tabs & Games's App Store USD gross consumer spend at $319–$2.3K and downloads at 318–2.5K during 2026-08-09 to 2026-09-07 (30-day window) with storefront contributor coverage unavailable.
These are modeled public App Store estimates, not official publisher-reported figures. Storefront scope is stated only when persisted contributor lineage identifies it.
Performance intelligence
Observed trajectory and estimates
Store ranks are observations. Downloads and gross store consumer spend are AppTrendKit estimates and only appear when persisted evidence exists.
Estimated downloads · 30D
Modeled900
Range 318 – 2.5K
Estimated App Store gross consumer spend · 30D
Modeled$858
Range $319 – $2.3K
Estimated downloads · 7D
Modeled900
Range 318 – 2.5K
Estimated App Store gross consumer spend · 7D
Modeled$858
Range $319 – $2.3K
Evidence history
Collected daily performance
1 observed day · missing days are left blank
| Date | Downloads | Gross store revenue | Confidence |
|---|---|---|---|
| Sep 7, 2026 | 900 | $858 | 16% |
Rank history
Observed chart positions
Lower rank is better. Only collected observations are shown.
Coverage note
What the ranks mean
A missing rank is not treated as zero downloads or zero revenue. Apple chart feeds are bounded and may return censored or not-ranked observations outside the visible chart depth.
Read the methodStorefront mix
Top countries by estimated contribution
Country estimates are aggregated only after country-level predictions exist.
| Storefront | Revenue | Share | Downloads | Rank | Confidence |
|---|---|---|---|---|---|
| United KingdomGB | $858 | 100.0% | 900 | — | 1% |
Monetization
Observed store economics signals
These are listing and product observations. They are not company revenue, subscriber counts, or advertising revenue.
App details
Store metadata
- Version
- 3.78
- Released
- Mar 25, 2011
- Last updated
- Dec 17, 2025
- Content rating
- 4+
- Default storefront
- GB
Public IAP observations
Validated in-app purchase prices
Only persisted rows with an explicit public publication boundary are shown. Missing price, currency, country, or date values stay unknown.
Listing detail
What the store says
Playing the guitar has never been easier with #1 guitar playing app! Learn chords and create music right on you device! You’ve just come up with the greatest riff of all time and can’t wait to rock it out. But your trusty Gibson Les Paul or Yamaha is not at hand and there’s no guitar center or even a small guitar store in sight…. A nightmare way too familiar to any guitar player. Worry not for Real Guitar app got your back! Real Guitar is one of the most realistic guitar simulator apps featuring a user-friendly interface and an awesome sound quality. All sounds have been recorded from live guitar. With the help of Real Guitar you can easily strum, pluck, and strike the strings to play the chords of any complexity and figure out your favourite tunes or make up your own. You can learn and master new chords and jingles with Real Guitar, as well. ◆◆◆ Main Features ◆◆◆ Different Types of Guitars ◉ Classical Guitar ◉ Acoustic Guitar ◉ Electric Guitar ◉ 12 String Guitar Guitar Playing Modes ◉ Left Handed Guitar ◉ Right Handed Guitar ◉ Various Strumming Patterns (pick, fingers) ◉ Solo Note animation (see which notes you play on the go) ◉ Guitar Chords Mode (great way to practice strumming) ◉ Solo Mode Guitar Chords and Tabs ◉ Guitar Chords Charts Library with Chords Finder ◉ Songbook to help you learn to play guitar songs Audio ◉ Amazingly realistic guitar sounds Whether you only want to learn how to play guitar chords or are a seasoned shredder you will love Real Guitar. It’s very much like the real thing in so many ways...oh, and did we mention there’s no need to change guitar strings? The app contains the following subscription options: - Weekly Music One (17 music apps) with a 3-day free trial at $9,99; - Weekly with a 3-day free trial at $5.99; - Yearly with a 7-day free trial at $29.99; - Weekly Music One (17 music apps) with a 30-day free trial at $9,99; - Yearly Music One (17 music apps) with a 7-day free trial at $59.99; - Monthly at $14.99; - Weekly with a 14-day free trial at $5.99. - Payment will be charged to iTunes Account at confirmation of purchase. - Subscription automatically renews unless auto-renew is turned off at least 24-hours prior to the end of the current period. - The account is charged for renewal within 24-hours before the end of the current period. - Subscriptions may be managed by the user and auto-renewal may be turned off by going to the user’s Account Settings after purchase. - The cost of renewal is equal to the value that “Apple’s App Store Matrix” determines as the equivalent of the subscription price in $USD. - Any unused portion of a free trial period, if offered, will be forfeited when the user purchases a subscription to that publication. - Unlimited access to our Premium features include: * All songs unlocked * All instruments unlocked * New songs weekly * No ads Privacy Policy: https://gismart.com/privacy-policy/ Terms of Service: https://gismart.com/terms-of-service/ *Prices can be different in different countries according to what “Apple’s App Store Matrix” determines as the equivalent of the subscription price in $USD.
Publisher websiteStore creative
Screenshots
Competitive set
Similar apps
Deterministic links to real stored apps matched by category, publisher, and comparable performance bands.
Bass Booster - Ecualizador EQ
Gismart Ltd
Beat Jam - Make Your Songs
Gismart Ltd
Beat Maker ∘
Gismart Ltd
Beat Maker Go・Drum Pad Machine
Gismart Ltd
Dancebit: Dance Home Workout
Gismart Ltd
DJ it! Virtual Music Mixer app
Gismart Ltd
Ecualizador y aumentar volumen
Gismart Ltd
Hip-Hop Beat Maker: Make Beats
Gismart Ltd
Methodology and provenance
Read every number with its evidence
Metadata source: Apple iTunes Search API; observed Sep 7, 2026, 8:39 PM.
Rankings: collected chart positions from the listed storefront. Missing ranks are not zeros.
Economics: downloads and gross store consumer spend are estimated, not official Apple or publisher figures.
Model: No persisted model version.
Confidence: 1%; intervals widen when evidence or history is limited.
Last observation: Sep 7, 2026, 10:23 PM.
See how AppTrendKit separates observations, estimates, coverage, and confidence.
Open methodology


