Research answer
What AppTrendKit can say about Classic Words (solo word game) today
Classic Words (solo word game) has no estimate-backed download or gross-consumer-spend figure that meets the public evidence contract yet.
Observed App Store metadata, chart positions, and history are shown below. Missing, non-finite, undefined-currency, or undefined-metric evidence stays missing rather than becoming zero.
Performance
Downloads, revenue and chart history
Estimates for the last 7D. Chart positions come from the App Store; downloads and revenue are AppTrendKit estimates, shown as a size band (for example 10K–50K) with a confidence level.
Estimated downloads · 30D
Upper limitUnder 200K
Below the top 100 in Games (US)
The app is not in its category's top 100, so it has less than the app ranked #100 there. We show this limit until we have enough data for an estimate.
Estimated App Store gross consumer spend · 30D
Upper limitUnder $2M
Below the top 100 in Games (US)
The app is not in its category's top 100, so it has less than the app ranked #100 there. We show this limit until we have enough data for an estimate.
History
Collected daily performance
No daily history yet.
Rank history
Chart positions
Lower rank is better. Only collected observations are shown.
Coverage note
What the ranks mean
A missing rank is not treated as zero downloads or zero revenue. Apple chart feeds are bounded and may return censored or not-ranked observations outside the visible chart depth.
Read the methodApp Store search
Keywords Classic Words (solo word game) ranks for
Observed positions in Apple's US search results, best first. Popularity is a 0–100 index, not a search count.
| Keyword | Position | Change | Popularity | Difficulty |
|---|---|---|---|---|
| word game | #20 | new | 51 | 65 |
Storefront mix
Top countries by estimated contribution · 7D
Country figures cover the days we collected in each country, so they don't add up to the worldwide estimate. Each country shows when it was last updated.
Monetization
How the app makes money
These are listing and product observations. They are not company revenue, subscriber counts, or advertising revenue.
App details
Store metadata
- Version
- 1.7.0
- Released
- Jul 18, 2013
- Last updated
- Feb 15, 2026
- Content rating
- 4+
- Default storefront
- US
Public IAP observations
Validated in-app purchase prices
Only persisted rows with an explicit public publication boundary are shown. Missing price, currency, country, or date values stay unknown.
Listing detail
What the store says
Classic Words is the best word game to play against your iPhone or iPad (solitaire mode). Scrabble for victory and enrich your vocabulary thanks to the built-in word definitions! 6 languages are supported: English, Spanish, French, Italian, German, and Dutch. Tired of stumbling across cheaters or waiting for hours for your online opponent to play in multiplayer games? Try out Classic Words for instant fun, no matter if you are a beginner in crossword games or a tournament player! Choose the difficulty level (from beginner to expert), pick a word list, and use your strategy skills and vocabulary to try and defeat the iPhone. The English word lists included in the game are inspired by the official lists used in Scrabble tournaments: NWL and SOWPODS. Classic Words gameplay is classical to crosswords board games: create and place words on the board and boost your score by placing letters on the high-scoring Double Letter, Double Word, Triple Letter, and Triple Word squares. Use all 7 letters from your rack to play a Bingo and get a 50-point bonus. This game is a great time killer for all fans of board games and strategy games. It is also an educational game that will allow kids (and adults :-) ) to improve their spelling and vocabulary. Thanks to the fast reactivity of the artificial intelligence (AI) and to the official word lists, Classic Words can be used by traditional word game enthusiasts to play quick training matches and learn new words from the computer's moves. Unlike with multiplayer board games, where some dishonest players use anagram solvers, there is no cheating possible when playing in solitaire... Letters and blanks are always picked randomly, and the computer's artificial intelligence does not have more information than you do. Only your tactics and creativity can make the difference... Will you play strategically enough to outwit the computer and its extensive vocabulary? EXCLUSIVE FEATURES: - 6 levels of difficulty - Automatic display of the definition of the iPhone words - Distribution of letters and points are adapted to the language - Supports offline play Languages and dictionaries supported: - English (SOWPODS 2025 + NWL 2023) - French - German (with support of Umlauts, and Ezset to be replaced by two 'S') - Italian - Spanish - Dutch
Publisher websiteStore creative
Screenshots
Competitive set
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Deterministic links to real stored apps matched by category, publisher, and comparable performance bands.
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How we estimate
Where every number comes from
App details: Apple iTunes Search API, updated Sep 27, 2026, 9:15 PM.
Rankings: collected chart positions from the listed storefront. Missing ranks are not zeros.
Economics: downloads and gross store consumer spend are estimated, not official Apple or publisher figures.
Model: Lineage not exposed by this aggregate.
Confidence: —; intervals widen when evidence or history is limited.
Last updated: Sep 27, 2026, 9:15 PM.
See how AppTrendKit separates observations, estimates, coverage, and confidence.
Open methodology


