Heroll : Dice Roguelike
Research answer
What AppTrendKit can say about Heroll : Dice Roguelike today
Heroll : Dice Roguelike has no estimate-backed download or gross-consumer-spend figure that meets the public evidence contract yet.
Observed App Store metadata, chart positions, and history are shown below. Missing, non-finite, undefined-currency, or undefined-metric evidence stays missing rather than becoming zero.
Performance
Downloads, revenue and chart history
Estimates for the last 7D. Chart positions come from the App Store; downloads and revenue are AppTrendKit estimates, shown as a size band (for example 10K–50K) with a confidence level.
Estimated downloads · 30D
Upper limitUnder 20K
Below the top 100 in Games (AU)
The app is not in its category's top 100, so it has less than the app ranked #100 there. We show this limit until we have enough data for an estimate.
Estimated App Store gross consumer spend · 30D
Upper limitUnder $200K
Below the top 100 in Games (AU)
The app is not in its category's top 100, so it has less than the app ranked #100 there. We show this limit until we have enough data for an estimate.
History
Collected daily performance
No daily history yet.
Rank history
Chart positions
Lower rank is better. Only collected observations are shown.
Coverage note
What the ranks mean
A missing rank is not treated as zero downloads or zero revenue. Apple chart feeds are bounded and may return censored or not-ranked observations outside the visible chart depth.
Read the methodApp Store search
Keywords Heroll : Dice Roguelike ranks for
Observed positions in Apple's US search results, best first. Popularity is a 0–100 index, not a search count.
| Keyword | Position | Change | Popularity | Difficulty |
|---|---|---|---|---|
| dice | #17 | new | 85 | 73 |
Storefront mix
Top countries by estimated contribution · 7D
Country figures cover the days we collected in each country, so they don't add up to the worldwide estimate. Each country shows when it was last updated.
Monetization
How the app makes money
These are listing and product observations. They are not company revenue, subscriber counts, or advertising revenue.
App details
Store metadata
- Version
- 2.0.3
- Released
- Feb 25, 2025
- Last updated
- Aug 25, 2026
- Content rating
- 12+
- Default storefront
- CA
Public IAP observations
Validated in-app purchase prices
Only persisted rows with an explicit public publication boundary are shown. Missing price, currency, country, or date values stay unknown.
Listing detail
What the store says
One Roll Can Change Everything!? The world has gone completely off the rails, and only one recklessly brave hero has stepped up to save it. Grab your dice and dive into a roguelike adventure, Heroll — a board-based action RPG where every roll can change your fate. No boring moments. No holding back. Just you, the board, and endless dice rolls. Take down bosses, power up, and rake in rewards along the way! ◩ ROGUELIKE RPG MEETS DICE GAME Every run is different. Every roll matters. Build your hero, stack powerful synergies, and push further than your last run. ◩ GEAR UP WITH IDLE RPG PROGRESSION Let your hero handle the fighting while you handle the build! Travel across the board, upgrade your gear system, and grow stronger with every step. ◩ PET SYSTEM & MOUNTS Collect and raise loyal pets that fight, heal, make your build even stronger. Ride powerful mounts that turn the tide of battle. ◩ ENDLESS LOOPS, ENDLESS LOOT One ending isn't the end. More bosses and more journeys are always waiting. The only question is... how long can YOU keep things rolling? A dice roguelike you won't be able to put down. Roll the dice — right now!
Publisher websiteStore creative
Screenshots
Competitive set
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Deterministic links to real stored apps matched by category, publisher, and comparable performance bands.
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How we estimate
Where every number comes from
App details: Apple iTunes Search API, updated Sep 28, 2026, 2:34 PM.
Rankings: collected chart positions from the listed storefront. Missing ranks are not zeros.
Economics: downloads and gross store consumer spend are estimated, not official Apple or publisher figures.
Model: Lineage not exposed by this aggregate.
Confidence: —; intervals widen when evidence or history is limited.
Last updated: Sep 28, 2026, 2:34 PM.
See how AppTrendKit separates observations, estimates, coverage, and confidence.
Open methodology



