Research answer
What AppTrendKit can say about DUAL! today
DUAL! has no estimate-backed download or gross-consumer-spend figure that meets the public evidence contract yet.
Observed App Store metadata, chart positions, and history are shown below. Missing, non-finite, undefined-currency, or undefined-metric evidence stays missing rather than becoming zero.
Performance
Downloads, revenue and chart history
Estimates for the last 7D. Chart positions come from the App Store; downloads and revenue are AppTrendKit estimates, shown as a size band (for example 10K–50K) with a confidence level.
Estimated downloads · 30D
Upper limitUnder 200K
Below the top 100 in Games (US)
The app is not in its category's top 100, so it has less than the app ranked #100 there. We show this limit until we have enough data for an estimate.
Estimated App Store gross consumer spend · 30D
Upper limitUnder $2M
Below the top 100 in Games (US)
The app is not in its category's top 100, so it has less than the app ranked #100 there. We show this limit until we have enough data for an estimate.
History
Collected daily performance
No daily history yet.
Rank history
Chart positions
Lower rank is better. Only collected observations are shown.
Coverage note
What the ranks mean
A missing rank is not treated as zero downloads or zero revenue. Apple chart feeds are bounded and may return censored or not-ranked observations outside the visible chart depth.
Read the methodApp Store search
Keywords DUAL! ranks for
Observed positions in Apple's US search results, best first. Popularity is a 0–100 index, not a search count.
| Keyword | Position | Change | Popularity | Difficulty |
|---|---|---|---|---|
| dual | #1 | new | 78 | 64 |
Storefront mix
Top countries by estimated contribution · 7D
Country figures cover the days we collected in each country, so they don't add up to the worldwide estimate. Each country shows when it was last updated.
Monetization
How the app makes money
These are listing and product observations. They are not company revenue, subscriber counts, or advertising revenue.
App details
Store metadata
- Version
- 1.6.00
- Released
- Apr 2, 2015
- Last updated
- Mar 18, 2026
- Content rating
- 4+
- Default storefront
- US
Public IAP observations
Validated in-app purchase prices
Only persisted rows with an explicit public publication boundary are shown. Missing price, currency, country, or date values stay unknown.
Listing detail
What the store says
Between people, across screens. DUAL is a local multiplayer game where two players use their mobile devices to shoot from one screen to the other. It's easy to pick up and play any of the competitive or cooperative modes: DUEL, DEFLECT, and DEFEND. Features: + Battle locally over WiFi or Bluetooth. + DUEL - Tilt your phone, dodge bullets, charge, and shoot your friends in this classic duel standoff. + DEFEND - Work together to defend the middle from an onslaught of attackers. + DEFLECT - Score goals by blasting, banking, and curving the ball from one screen to the other. + Only one person needs to have the full version unlocked to play DEFEND and DEFLECT with another player. + Collectable color sets unique to your device; unlock them all by playing against different people. + Single one-time in-app purchase to unlock the full game, and restore it on all your devices using the same account. + Stats, achievements, and leaderboards. "Working together right next to each other really brings back the magic of couch gaming." - Chris Carter, Destructoid "...it's a really fun way to engage with another live human, up-close and personal." - Rick Broida, CNET "You play it with someone, anywhere, and it actually brings you closer together..." - Chris Priestman, Kill Screen "...sending bullets across to someone else’s phone as you sit opposite them has a curious sense of technological magic to it." - Chris Charlton, Kaijupop Quick Troubleshooting Guide: + Make sure your WiFi is enabled and both players are on the same WiFi network. + Use Manual IP Discovery from the WiFi lobby if unable to find each other while on the same WiFi network. + To restore your purchase go to the Unlock screen and select the Restore Purchases button.
Publisher websiteStore creative
Screenshots
Competitive set
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Deterministic links to real stored apps matched by category, publisher, and comparable performance bands.
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How we estimate
Where every number comes from
App details: Apple iTunes Search API, updated Sep 28, 2026, 7:51 PM.
Rankings: collected chart positions from the listed storefront. Missing ranks are not zeros.
Economics: downloads and gross store consumer spend are estimated, not official Apple or publisher figures.
Model: Lineage not exposed by this aggregate.
Confidence: —; intervals widen when evidence or history is limited.
Last updated: Sep 28, 2026, 7:51 PM.
See how AppTrendKit separates observations, estimates, coverage, and confidence.
Open methodology



